I mean alright, but rlly, even if its a hobby project you WILL get loads of hate for it.
As the guy behind Project Sunshine i've seen a LOT of hate towards "Butterscotch 3DS", and I genuinely mean a LOT. As far as I know that guy stopped...
yeah your right it would turn out better if it was made by hand and i am trying to learn to code better so i dont have to lean on ai as much in the future ill probably practice it more just been busy so havent been learning it recently but im...
yea but its just a free hobby project im doing for fun and to learn so im not too worried about it some people are gonna be against ai no matter what and thats fair ill just keep working on it and getting better at the actual coding side as i go...
yeah i use ai a lot for the code im pretty new to C so its honestly kind of how im learning it
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the vtable idea sounds good though, ill look into it. and yea the constants being scattered everywhere is fair, ill probably clean alot of...
yeah hopefully it doesnt end up abandoned im trying to get it done though
im already good chunk done with snowdin now so ill be posting some screenshots of that soon
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im working on more of the scenes with sans and papyrus
:D
Do you know about butterscotch?
https://github.com/efimandreev0/Butterscotch/releases
It is a GMK interpreter and is already capable of running Undertale on 3DS from start to finish, as well as a few other games
(Not trying to discourage this...
yes! i have and i saw cinnamon as well the difference is that since its runninng nativly and im rebuilding all of it which sucks a lot but still is that the performance seems to be a lot better getting stable 60 fps normally not sure though till...
I don't think you need to start a new thread every time you have an update. Especially if it's only been a few days. https://gbatemp.net/threads/undertale-on-3ds-a-full-native-port-im-making-runs-at-60fps-d.684292/
hey again everyone
lil progress update since last time :) im almost done with the entire ruins now which is honestly kinda crazy to me
right now im mostly just doin small fixes and polish, like some collision issues where you could get stuck or...