Recent content by MrBased

  1. MrBased

    Weird error when booting game.

    Hello everyone, I am trying to run a homebrew im currently developing. However, for whatever reason on startup it gives me the following error and information: Error type: generic Process ID: 15 Process name: menu process title iD: 0x0004003000009802 Address: 0x00229808 Error code: 0xc8804478...
  2. MrBased

    Is a FNaF DS recreation possible?

    Yes the asset thing seems like a legit thing, however I might have actually found a way to handle this. Instead of using image formats, its better to just export the pictures to .h files and to just use the GPU directly for drawing textures, that is what i am currently looking into.
  3. MrBased

    Is a FNaF DS recreation possible?

    What is up everyone. For the last few days after pretty much 3 years with barely coding anything console related, I finally decided to make a return to the Homebrew scene. Now I ofcourse developed FNaF 3DS, PSVita, PSP (which ran like a steaming crap pile) and some other small-esq projects...
  4. MrBased

    Homebrew creating FNaF port for 3ds

    hehe, currently already doing so
  5. MrBased

    Homebrew creating FNaF port for 3ds

    so has any1 found solution yet, i have implemented the home menu music already and some other stuff, but please, gimme instructions on how to show images
  6. MrBased

    Homebrew creating FNaF port for 3ds

    yeah i have seen it haha, i dont wanna take one from github though, i want to make my own version.
  7. MrBased

    Homebrew creating FNaF port for 3ds

    yep i know, shaders are not really needed since you can just find images, those will do the job great. like this is how FNaF works a bit: lets say we have a screen of 240 * 400 (Height * wight), if we make the image (for example) 240 * 600, a part of the image falls outside of the screen...
  8. MrBased

    Homebrew creating FNaF port for 3ds

    just using C, i was trying unity but that didnt work at all so i decided to write in C. O and before i forget to say it! FNaF is made in clickteam fusion so the game wasn't coded, there is also no way to edit the source code of clickteam, there is a way to extract the original images though...
  9. MrBased

    Homebrew creating FNaF port for 3ds

    i am making this from scratch auto FNaF is actually in 2D i know how much it looks 3D haha, but yes it is actually 2D. Scott just makes great use of images.
  10. MrBased

    Homebrew creating FNaF port for 3ds

    so yes, here i am, the random person who wants to make a FNaF port for nintendo 3DS... (i am planning making this ONLY for myself, i own all fnaf games so it should be allowed right...) anyways, this is my first app and i know how dumb that sounds and all but im already kinda working on it, and...
  11. MrBased

    Gaming Mario kart 8 on 3DS?

    So, people on this thread, have been very skeptical (dont know if i spelled that right) anyways, i have came up with a potential idea of doing this. By making CT for mk7 wich maybe could work. Now, after i have looked in at creating CT, i noticed a few things: 1: a 3DS indeed doesn’t rely on...
  12. MrBased

    Hacking N3dsXL died on new super mario bros 2 and will no longer boot.

    I have had this error too, this is how i managed to fix it (you will lose your progress in game s if you follow my method) (Btw you need to have CFW installed) hold start during boot, you will enter godmode9. Select your SD card. Press the homemenu button. Select scripts Select GM9Megascript...
  13. MrBased

    Gaming Mario kart 8 on 3DS?

    her i have a small video
  14. MrBased

    Gaming Mario kart 8 on 3DS?

    Im gonna try that out for sure!
  15. MrBased

    Gaming Mario kart 8 on 3DS?

    The people that said this isn’t possible WERE WHRONG, i did it, i played it on my O3DS without a problem. On Teusday evening i will show a video!!! OMG im so happy. (before u guys gonna be like, this must be fake or this is impossible, let me explain how i did it first) so i went online, to...