mobipeg v2.1
New format support
RWAV / FWAV / CWAV (.brwav / .bfwav / .bcwav) - native demuxers and muxers with DSP-ADPCM (adpcm_thp, adpcm_thp_le) and planar PCM (8/16-bit) support across Nintendo Wii, Wii U, 3DS, and Switch formats; properly...
Hi there—sorry to bother you. I came across this while browsing and was wondering if you could help me out. I tried using the script to import some models from *Ace Attorney: Dual Destinies* and *Spirit of Justice* so I could translate them into...
Oh, I see. Well, regarding the incorrect colors... I discovered that you have to limit the colors to the exact ones in the palette—take an AAI2 graphic as an example; if it doesn't use the exact palette colors, it fails. Personally, when creating...
Oh no, don't worry about it—just release your versions however you can, otherwise things might get complicated for you later on. Also, as a fellow programmer, I recommend keeping some documentation handy so you have the info you need right there...
Hi there. I just tested the tool using the .moflex files I always use, and I have to say it works really well for decoding and encoding them. I did notice one issue, though: audio decoding doesn't work for 3D .moflex videos, whereas it does work...
mobipeg v2.0
New format support
GBA Video (biggest addition this release — five previously-undocumented cartridge codec families, all reverse-engineered from scratch):
VX++ (ActImagine) — full native decoder: intra + inter prediction, motion...
I should have a big update to mobipeg in a few days - I decided to deck all out on new features for it. It'll be using encoding closer to the true Mobiclip codec thanks to @Helwettpackardenterprise and... yeah I won't spoil the rest. But what I...
Hi, sorry for the delay. I’ve tested it, and this version works perfectly again; the resulting file size is good, the file plays back correctly, and I think I notice a slight improvement in video quality when using high-quality mode. The only...
Hi, I’ve just tested the tool and it works wonderfully. The encoding is solid; I no longer have the issue where videos generated by the tool—even in high-quality mode in previous versions—seemed to have slight motion artifacts or blurriness...
Hi, I just tested the decoding; the videos that wouldn't decode before are now decoding, but without audio. However, the resulting videos are still shaky, even if I select the option for just the left side...
I also want to point out a caveat...
I only managed to decode one—which has no audio and is shaky—whereas I can't seem to decode the other one (which I know has audio from a mod); the program says it finished, but no resulting video appears...
I just tested this version, and the decoded video is still the unified one that seems to shake... and I tested it with the other one that doesn't get decoded, and it's the same story.
Here, I'm giving you the sample files I'm using.
Okay, by the way—sorry to bother you—but I have a bit of feedback regarding this version... You see, I tried to decode a Moflex file, but I didn't get any video out of it... even though it gives me a success message. It’s the same error I...
Okay, I can see the new options now... thanks for your patience.
Um, sorry to bother you, but could you explain some of the new options to me? Also, I wanted to ask if I could spread the word about your tool—I know someone who might find it...