More users reported some issues to the game crashing on their Wiis, so I'm still investigating on that since it "just works on my machine" (shouldn't be difficult to fix nonetheless, we're getting close to that, but I also need some more batches...
This project has been one of the most exciting Wii homebrew projects all year, I can't tell you how much fun I've been having replaying Quake 3 again :D. Definitely I appreciate your focus on polish and functionality. I hope one day the Lilium...
Hey mate I'm getting "wii fatIniDefault() failed no SD Card FATAL could not mount SD. Halting"
Maybe it's the cluster partition of the SD, any recommendations or something that I can try.
Great work, thanks for bringing yet another great PC game, natively ported to the Wii. I'm adding your port to The Wii Ports ultimate thread.
It is working great with the Wii U Pro Controller, thankfully.
Couple of minor requests:
- The Look...
Even if it's only homebrew that's still quite a nice quality of life improvement! There are quite a few homebrew ports of games and emulators that would benefit quite nicely from better calibrated sticks, particularly PS1 games with analog...
Hi all!
I just released a super alpha (and buggy) version of a tool which can be used to calibrate the sticks of WIi classic controllers (including the Pro models) and store the calibration data into the controller's EEPROM. Sounds good? Well...
Couple of big updates! First, Force Feedback Wireless acquired.
Second, rudimentary support for FF wheels in Nintendont has been started. The immediate goal is for most Logitech, Thrustmaster, and Fanatec wheels to be supported very soon.
I've...
So I've been working on a little side project, finally bringing proper Force Feedback to Nintendont! The recent Dolphin Emulator announcement for Triforce games reminded me I never finished this lol. Force Feedback is like rumble but it...