Recent content by JK_

  1. JK_

    Wipeout Rewrite Switch Homebrew Port - Beta Testing

    I'm pretty sure he can't or doesn't know how to? Claude spit out what looks like some backend code for rendering, audio, and control. You'd still need to integrate it into the rest of the port's code and hope it just works how you expect and no debugging or changes are needed. That's what it...
  2. JK_

    Homebrew Release: PNGShot - Capture screenshots as PNGs.

    I'd have to take a look at ways to save as jpegs. Not sure off the top of my head how configurable jpeg-turbo is. I did at one point start adding code to see how lib-webp would work out, but dropped it for some reason. I was gonna add flags that would change what files got compiled and just...
  3. JK_

    Project Super Mario Bros. Wonder: port 3ds (SE!)

    It's not that he shouldn't learn or develop a new skill. It's that he started a new thread here as a project when he's clearly just beginning to learn the basics. Yeah, making Mario move left and right with choppy animations is exciting when you're first learning, but starting a new thread...
  4. JK_

    Homebrew RELEASE JKSV (save manager) for Switch

    Highlight it and press Y?
  5. JK_

    Homebrew app Project Introducing, the AllShop!

    It's when you start a community centered around yourself/your project and any criticism, feedback, or disagreement is not allowed, labeled trolling, and considered a bannable offense. Discord seems to be the go-to thing for it now.
  6. JK_

    Homebrew app Project Introducing, the AllShop!

    Oh, hell no. That's it everyone. Pack it up. I was thinking about considering writing my own piracy shop using chatgpt and lua, but... I just can't take this anymore. I'm shutting down the discord server I setup as a hugbox before I even wrote a single line of code effective immediately...
  7. JK_

    Undertale on the Wii U and 3DS

    https://github.com/MrPowerGamerBR/Butterscotch It's not really a tool. It's a custom GM runner that is aiming to get Undertale fully running at the moment. It isn't like a drag-and-drop conversion tool if that's what you were after. Given what I'm seeing in the repo, you'd have to write code...
  8. JK_

    Sony announces major PS5, PS5 Pro, and PlayStation Portal price increases starting April 2

    I was talking to a buddy about this today and I said the exact same thing to him. My buddy started telling me a story about him being at a bar and some guy was talking to an AI on his phone like it was his best friend. I can't wait for this junk to implode. I'm glad I got a PS5 when I did. I'm...
  9. JK_

    nxconvert – Convert XCI/NSP to DXCI/DNSP (for nxemu)

    You can tell it was. Here: // Namespace alias for filesystem namespace fs = std::filesystem; AI (correctly) assumes the people using it to vibe code don't have a clue. No real C++ dev would comment something like that because it's common sense?
  10. JK_

    Homebrew app Project Introducing, the AllShop!

    I hope the fight reason is creative and surprising. Like they get into an argument about which kind of chocolate chip cookie is the best and it hurts OP's feeling and he shuts it down because everyone says Keebler instead of Nabisco and he really likes Nabisco cause the chocolate feels different...
  11. JK_

    Homebrew RELEASE JKSV (save manager) for Switch

    I wrote an SDL2 C++ wrapper library with the original goal of having it be reusable for everything (JKSV, Avatool, biggestDump, etc). I reworked how it's structured entirely a couple of months ago and getting JKSV working with it again isn't trivial. We went from semi-C style API to full C++...
  12. JK_

    Homebrew RELEASE JKSV (save manager) for Switch

    If libnx gets updated to support it, for sure. If I have to do it myself, probably, but it's going to take time. Like I said in my previous post, the time investment is the problem. JKSV is a lot more complex than it may seem.
  13. JK_

    Homebrew RELEASE JKSV (save manager) for Switch

    If you want my honest opinion? It's hacky and gross.