Based on the recent PC port: https://github.com/GaryOderNichts/Shipwright
Now I want to see a PS2 port. Maybe it will have a nightmare fuel texture glitch just like the Super Mario 64 PS2 port did.
https://www.mediafire.com/file/jh2fxtmu5ttrovu/SoH-Deckard-Alfa.7z/file
They only removed it from the GitHub because they don't want to risk getting taken down, even though this doesn't have any assets.
1) Use the OTRGui to generate an oot.otr archive file.
2) Launch soh.exe
A Nintendo Direct-style preview is coming in half an hour.
Embedding is disabled. You'll have to go to YouTube: https://www.youtube.com/watch?v=6ImjImNtT8c
Ship of Harkinian has audio now and works on Linux apparently.
https://www.resetera.com/threads/the-legend-of-zelda-ocarina-of-time-ports-discussion-pc-baby.548303/#post-82878946
Someone is keeping people in the loop on ResetEra, but not GBAtemp.
The one I posted screenshots of above has just been released, by vertigo and zel.
https://github.com/blawar/ooot
It is separate from the Harbour Masters one that will release later.
The PC port by vertigo was just released. (dev branch)
https://github.com/blawar/ooot
@relauby the other port mentioned in the article by vertigo was released. Separate from the Harbour Masters one. Are you going to put the github in your post?
It's using the Super Mario 64 port as a base.
I think that's neat, just like how the base for OoT N64 was SM64 N64. GitHub link to watch in the first post.
I made a Windows .exe to extract the compressed files from this hack.
Click and drag your SW97 ROM into sw97.exe and it will decompress and extract the compressed files in the ROM.
This tool is unique because it has a MIPS interpreter and it runs the decompression function contained in the...
I made a GameShark code to restore the actors for Newer Hyrule Field, if you have z64me's maps patch.
Don't turn the code on until you're on the map select. I found all of the actors except the drawbridge. It should be loaded but I couldn't find it.
80461F99 0007
80461F9F 0050
80461FA1 0011...