GTA 3 Mobile - Nintendo Switch port
Yeah, yeah, we already have GTA 3 decompiled, I know
But to be fair, .nro and PC assets are not so easy to come by these days.
And I just wanted to try port something over :)...
Slay the Spire 2 — Nintendo Switch port (Godot + NativeAOT wrapper)
This is a native wrapper / loader that runs the original ARM64 Android build of Slay the Spire 2 on Switch homebrew. It contains no game code and no game assets...
Papa's Pizzeria To Go! — Nintendo Switch port
This is a native wrapper / loader that runs the original build of Papa's Pizzeria To Go! on Switch homebrew and runs under Horizon OS.
This port does not include any game files an installation guide...
Plants vs. Zombies Ultimate — Nintendo Switch port (NativeAOT wrapper)
This is a native wrapper / loader that runs the original ARM64 build of Plants vs. Zombies Ultimate 2.12 on Switch homebrew.
English and Simplified Chinese are supported...
There is currently no way to compile UE5 game on Switch without SDK. Also without access to source code, there is no way to optimize it to run at 3.25 GB.
Version 1.1.0 has released https://github.com/PalindromicBreadLoaf/Docklight/releases/tag/1.1.0
No new switch-specific features this time around, just keeping compatibility with upstream.
Requires a new bk.o2r file created on desktop before...
Hill Climb Racing — Nintendo Switch port
This is a native wrapper / loader that runs the original ARM64 build of Hill Climb Racing on Switch homebrew.
The project provides the Switch-side compatibility layer needed to run the Android game code...
NX-Diffuser is a port of the recently released G-Diffuser PC port of F-Zero X and it's accompanying N64DD Expansion.
All credit goes to Zorkats for the initial PC port work.
The current version is v1.0.1-switch, which should be...
Hi everyone!
I'm back with another Nintendo Switch homebrew port. :)
This time it's Golden Balloon NX, a native Nintendo Switch port of Golden Balloon, which is a source port of Diddy Kong Racing based on the community decompilation.
Unlike an...
That's RPG maker right someone needs to port joiplay RPG Maker component.
Yeah I don't think people want to touch that lol that is like a landmine.
Tell them to export an android version if they do it will be piss easy to port because it's...
oh, a Lv.4 game!
This would be possible if the source code get published.
I've managed to get Castlevania Revamped working with the public source code.
Omg Cut the Rope too! I was really hoping that'd get a port but didn't want to request too much. Thank you again for all the work you (and all the other porters) have been doing