The same way we promote pirating and hurt game developers. It kinda a moot point to debate ethic in pirating when pirating is already wrong to begin with.
Yeah I'm with you on this one.
For one, GBATemp used to be a place for actual scene work, not regurgitating an error cycle to an AI on performance critical code.
Reverse engineering this kind of thing takes time, and isn't the place for AI...
Because they're promoting AI-made slop to the front page which hurts the scene and hurts the people making actual human made decomps. You're damn right I got something to say about that.
Wake up babe, more AISlop on GBATemp's front page news! Fuck the chief editor, here's a list of Non-AI ports since this site has gone to shit and praises slop...
Yeah, better to wait for an actual release made by talented humans. It's so sad to see how many people with little to no knowledge in coding are rushing out these "recomps" at an alarming rate
I mean, I'm pretty sure I've said it before, but Sony can be just as litigious as Nintendo, if not moreso, when they're equally provoked. It's one of the reasons why, for instance, PS4 emulation took so long. People used to fear Sony's legal and...
Oh yeah. Sony and Rockstar are probably looking at this and rubbing their hands going "Hello, lawsuit".
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You'll be John Rackham, at best.
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Maybe they can make the dump+emulation happen two weeks early. GTA VI seems to have...
I don't think Ninty's goal for this case was ever about money. If anything, they tried to give him a way out multiple times but he refused to stop. They sued him because it was the only legal way to stop him from continuing with what he was...
Good, because anyone who's internally a part of that cesspool deserves licks for every piece of slop they commit with their supposed knowledge of netiquette. If you can't easily google it - don't mention it explicitly and realize that selling...