I am not sure if I got it correctly but as a part of the game, Denuvo for Switch is and only runs at user state? That doesn't sound safe at all as a rigged kernel/driver could easily get it disabled or spoofed. If you aren't at kernel level then you can't anti anything.
Even if the...
Won't this also prevent the game from running on Switch with Atmosphere-Mesosphere ? As Mesosphere is clean roomed version of HOS Kernel which is very likely to introduce traceable differences.
The console one is a xvd, encrypted so don't think about messing around with it.
The PC one is easy to get, just select "enable mods" in Xbox app then drag every file away from the game folder. Then you get it. It doesn't even have DRM (for now).
No as we don't have keys for XVD images.
Even if so, a UWP-XVD loader is not viable either as resources that a UWP could use is severely limited compared to XVD games, which would make XVD games unbearably slow or just crash.
It would make everything out of tune even for very simple machines like a Commodore 64, as lots of chips and peripherals rely on the clock signal derivated from the main oscillator.
It's not worth it. I have tried monero mining under dev mode on an Xbox One (since monero doesn't take GPU computing power).
XMRig works out of the box but the hashing speed is only about 60 hashes/second which means at that speed and current currency, it could only generate $0.1067 per month...
Xbox 360/One games are XVD images rather than UWP and it's not possible to mount XVD game images under dev mode so no. That being said it's still possible to pirate games if it meets such restrictions:
1. The game is a UWP.
2. The game supports x86-64 architecture (32bit x86 applications are not...
You can actually run Win32 programs (command line only) in dev mode via ssh.
Just not sure (and very likely not) if current Win32 miners would work out of the box on Xbox.
It would be really hard to add your own moves.
/cache/itf_cooked/nx/world/maps/[tracktitle]/timeline/pictos contains move icons that are ckd formatted (I think it's just a matter of trimming the file header to depackage it)...
There is even GUI version for this : https://github.com/CaiMiao/Tencent-switcher-GUI
I have read the code of this and it looks really spartan. Be careful while using it.
2153-1540/0xc0899 (Nintendo Switch)
Module
audio (153)
Description
Audio output was already started. (1540)
Speaker related problems. Try removing any homebrews or plugins you have installed that's related to sounds.