Hardware Capture Card/HDMI Out?

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I think there was some prototype from the 3DS capture card people years ago, before that whole industry vanished. Otherwise not as far as I know.
From what I understand the 3DS uses more traditional pixel data and clock lines rather than LVDS, though I guess the Wii U could be doing its own thing?
VideoSquoosher also exists for WUPS, which puts the gamepad/tv images side-by-side on the HDMI output, which might be good enough for your use at the cost of resolution.
 
Of course, figured that was obvious given the context.
Katsukity the company that uses to sell 3ds capture cards used to make one

so maybe you can find a used one somewhere and RE It. Good luck tho they didn’t make many of these and they where super expensive so I’d imagine a second hand one would be costly as well

unless of course you just make your own
 
I think there was some prototype from the 3DS capture card people years ago, before that whole industry vanished. Otherwise not as far as I know.
From what I understand the 3DS uses more traditional pixel data and clock lines rather than LVDS, though I guess the Wii U could be doing its own thing?
VideoSquoosher also exists for WUPS, which puts the gamepad/tv images side-by-side on the HDMI output, which might be good enough for your use at the cost of resolution.

LVDS is a standard thing though, chances are the 3DS used it to. It is a very generic term. HDMI, USB, DisplayPort, PCI-e, they all use LVDS.
 
Katsukity the company that uses to sell 3ds capture cards used to make one

so maybe you can find a used one somewhere and RE It. Good luck tho they didn’t make many of these and they where super expensive so I’d imagine a second hand one would be costly as well

unless of course you just make your own
That is what I think I will end up doing once I can get the hardware to develop one.
 
ive done this before it might have been my capture card but it was trash like 2-3 fps probaly just my card
 
LVDS is a standard thing though, chances are the 3DS used it to. It is a very generic term. HDMI, USB, DisplayPort, PCI-e, they all use LVDS.
It's not LVDS: http://3dbrew.org/wiki/Video_Capture
Note the 8 data lines per channel, pixel clock and h/vsync lines. It's closer to a digital version of VGA than HDMI.
I'm told this page also has board schematics for a 3ds capcard, though I can't make much sense of it: http://optimize.ath.cx/cusb_spa3/build.html
I'm just guessing that the 3DS and DRC use similar displays, though, it could well be completely different. The best info I can find on the DRC specifically is this block diagram, which says the LCD controller is connected via i2c: http://web.archive.org/web/20200217215537/http://libdrc.org/docs/re/overview.html
Controller != panel though, so who knows.
 
It's not LVDS: http://3dbrew.org/wiki/Video_Capture
Note the 8 data lines per channel, pixel clock and h/vsync lines. It's closer to a digital version of VGA than HDMI.
I'm told this page also has board schematics for a 3ds capcard, though I can't make much sense of it: http://optimize.ath.cx/cusb_spa3/build.html
I'm just guessing that the 3DS and DRC use similar displays, though, it could well be completely different. The best info I can find on the DRC specifically is this block diagram, which says the LCD controller is connected via i2c: http://web.archive.org/web/20200217215537/http://libdrc.org/docs/re/overview.html
Controller != panel though, so who knows.
Well to me the display appears to use differential pairs, but I could be way off.

I don't have the test equipment to go probing for this stuff.
 

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