Homebrew RELEASE EdiZon - A save file editor, cheat manager, cheat engine and save manager for Horizon

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@TomSwitch do Edizon SE need an update for AMS 1.0?
Yes, but not 1.0 per se and the impact of using the old version is minor to most users.
Atmosphere now has support for two new dmnt call since .20. Update is needed for user to make use of this functionality. Most user don't need it.

To work with 1.0 Breeze needs the latest update. The version check has a bug in earlier version and with 1.0 Breeze will think atmosphere is very old and refuse to run.

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That is exactly what i have. Version 3.7.4
Try the latest version. 3.7.4 is old. I can't remember when I increment the middle digit but there is at lease 24 release between then and now. :)
https://github.com/tomvita/EdiZon-SE/releases/tag/3.8.24

In atmosphere 19 there was a bug in atmosphere that got fixed (now session limit is enforced) and it broke edizon se. I cannot understand why it didn't break the nightly because if I build the code it will break as well. The problem exist in the source since day one when I forked it. Maybe with the latest release that problem started to show on the original now. With edizon se the problem wasn't crash. It just say dmnt is not there as the session limit ran out.
 
Last edited by TomSwitch,
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So from what I'm understanding from everyone in this thread. Editzon DOES work but ONLY on tesla and only cheats and they're always on. you can't edit save data. I haven't checked myself tbh lol
 
So from what I'm understanding from everyone in this thread. Editzon DOES work but ONLY on tesla and only cheats and they're always on. you can't edit save data. I haven't checked myself tbh lol

there is a way to make sure that cheats are off unless activated. Open system_settings.ini, which is in the config or config_templates folder within the atmosphere folder and make sure this line is set like this: dmnt_cheats_enabled_by_default = u8!0x0
It will make sure the cheats are toggled off by default. Then, move this file from the config folder to the config_templates folder. That's how I took care of the problem.
 
there is a way to make sure that cheats are off unless activated. Open system_settings.ini, which is in the config or config_templates folder within the atmosphere folder and make sure this line is set like this: dmnt_cheats_enabled_by_default = u8!0x0
It will make sure the cheats are toggled off by default. Then, move this file from the config folder to the config_templates folder. That's how I took care of the problem.
Lol I already knew how to do that
 
Is there any actual update on the original Edizon, or SE that allows for dumping save data?
Or should I rather just switch save manager altogether into another one?
 
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Is there any actual update on the original Edizon, or SE that allows for dumping save data?
Or should I rather just switch save manager altogether into another one?
SE i believe has save dumping still. I found the easiest way to get to it in SE is launch it in applet mode with no games/forwarders running.
 
why is it yellow? I can't see anything :/
 

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Last edited by Naminave,
I don't know if this is the right thread but if someone knows a fix, in having a problem where even if I turn a cheat off(edizon, tesla menu overlay) the cheat is still affecting the game no matter what and I need to close it and reopen to go away, any fix? thnx
 
i actually got it working but im facing an issue where the new(original) value of the bookmark becomes 0
 
Last edited by JohnFX,
i actually got it working but im facing an issue where the new(original) value of the bookmark becomes 0
https://en.wikipedia.org/wiki/Address_space_layout_randomization
Every time a switch game restarts ASLR is applied.
Some memory address has constant offset from main or heap. Those have the so call static address, which the bookmark will always work. Many of them are not which needs a pointer chain included with the bookmark to work.
 

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