ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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nope. still crashes. you are mistaken if you think this works. I don't know how you got it working.

Is it possible you have some build of EdiZon I dont know about? all I have is the snapshot build of EdiZon from December and the EdiZon overlay. for EdiZon overlay, the cheats file doesn't show up at all. As for EdiZon snapshot build, the software doesnt even recognize joycon inputs and when I use the touch screen to try to enter the cheat menu, my Switch immediately crashes.
ok , i use TomSwitch edizon .
 
ok , i use TomSwitch edizon .
that requires a special version of Atmosphere to run. I hope it doesnt conflict with my sigpatches or tinfoil.

Yeah I already spent too long getting atmosphere with proper sigpatches to work back when i upgraded (before the current firmware update)

I am not exactly willing to use a special version of atmosphere that I have no idea will actually work with everything just for a version of EdiZon that actually runs on the latest CFW. Is there any way for this to just work with the EdiZon overlay or am I stuck?
 
Last edited by supermariorick,
METAL MAX Xeno Reborn
TID:0100E8F00F6BE000
BID:b6f1f3441fddbf47
Code:
[P1 Max Status (Pointer by Eiffel2018)]
580F0000 04E939D8
580F1000 000000B8
580F1000 00000000
580F1000 000000E8
580F1000 00000010
580F1000 00000020
580F1000 000000D8
780F0000 00000044
300E0000 00000009
640F0000 00000000 0000270F
780F0000 00000004
310E0000
20000000

[P2 Max Status (Pointer by Eiffel2018)]
580F0000 04E939D8
580F1000 000000B8
580F1000 00000000
580F1000 000000E8
580F1000 00000010
580F1000 00000028
580F1000 000000D8
780F0000 00000044
300E0000 00000009
640F0000 00000000 0000270F
780F0000 00000004
310E0000
20000000

[P3 Max Status (Pointer by Eiffel2018)]
580F0000 04E939D8
580F1000 000000B8
580F1000 00000000
580F1000 000000E8
580F1000 00000010
580F1000 00000030
580F1000 000000D8
780F0000 00000044
300E0000 00000009
640F0000 00000000 0000270F
780F0000 00000004
310E0000
20000000

[Speed UP (Hold L3)]
580F0000 04E94F68
580F1000 00000050
580F1000 000000B8
580F1000 00000000
780F0000 0000002C
640F0000 00000000 3F800000
80000010
640F0000 00000000 40400000
20000000

 
I think you need to do a better job of explaining how the folder structure works. I tried the titleid for the whole game for the folder and that didnt work. Then I tried adding the 3 and putting the SMG cheat file with the right build ID in the folder and it still didn't show up. Whatever is missing, you need to clarify.

I do atmosphere -> contents -> 010049900F546003 -> A638857E6DF584FF.txt for Super Mario Galaxy then I boot up the game then I dont open EdiZon until I boot up Mario Galaxy and it doesnt show up.
OK, for these Games, it is like any other Game. In my case, I am going to use Mario64
sd://atmosphere/contents/010049900F546001/cheats/9d00360ea7ceac4e.txt

For Galaxy, it should be 010049900F546003/cheats/A638857E6DF584FF.txt
 
OK, for these Games, it is like any other Game. In my case, I am going to use Mario64
sd://atmosphere/contents/010049900F546001/cheats/9d00360ea7ceac4e.txt

For Galaxy, it should be 010049900F546003/cheats/A638857E6DF584FF.txt
oof how did I skip that /cheats/ folder. it's been so long since I've had to set this up. my bad.

Lol I did a stupid. Now it works like it's supposed to.
 
Last edited by supermariorick,
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mario sunshine is harder to find because every code is mirrored. so little endian
For sunshine mario
It is 32-bit Big Endian.

impossible to handle them by pointers with SX os / Edizon,
even-thought I can locate the address with a special edition of searcher,

The only way is dump the game code and edit it by assemble
 
Last edited by Eiffel2018,
For sunshine mario
It is 32-bit Big Endian.

impossible to handle them by pointers with SX os / Edizon,
even-thought I can locate the address with a special edition of searcher,

The only way is dump the game code and edit it by assemble
Hackers said that are emulators from 64, GameCube and Wii, maybe later can put the codes from that or ASM codes the best.
 
2020091611310300-45998392CB216ABF034EB6F98E399A06.jpg

All data are put together.
 
I hope someone makes a code for Mario Galaxy to map the motion controls to the left stick. Seems like the Loop Dee Loop Galaxy controls are worse on the Switch than the Wii.
 
One thing, with the 3 Games being Emulated, there is talk about replacing or even Adding Games to the List, so other Games can be run. But that might affect Saves, or Codes, unless they get it to use different TitleID 010049900F54600#
 
One thing, with the 3 Games being Emulated, there is talk about replacing or even Adding Games to the List, so other Games can be run. But that might affect Saves, or Codes, unless they get it to use different TitleID 010049900F54600#
They said Nintendo give a emulators for those consoles whit this game.hackers can do a lot a things. (Have emulators for switch).I think is not the same like retroarch.and can run games that switch support from that emulators.
 
Last edited by Jericoss,
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They said Nintendo give a emulators for those consoles whit this game.hackers can do a lot a things. (Have emulators for switch).I think is not the same like retroarch.and can run games that switch support from that emulators.
Well, I am only interested in Adding a few Wii, GC, and 64 Games. 1 of which, for 64, a couple SM64 Rom Hacks.
 
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View attachment 224992

The coins alway locate at the 3rd STACK section + 56DF60

However, I don't know how to get that address with SX cheat code. The STACK were not defined in there.
Oh, I know how to find it now.
upload_2020-9-16_12-23-1.png

Just find the starting of section, Stack+C520000 and Stack+EA00000.
and the pointer become something like [ [ [ [ [ MAIN + 036FDD98 ] + 2B8 ] + 38 ] + 30 ] + 8]+56DF60
 
TID: 010049900f546002
BID: ed0d7ace84eec780

{Mario Sunshine by Eiffel}
580E0000 036FDD98
580E1000 000002B8
580E1000 00000038
580E1000 00000030
580E1000 00000008

[999 Coins]
400F0000 00000000 0056DF60
640E01F0 00000000 E7030000

[99 Blue Coins]
400F0000 00000000 0056DF5C
640E01F0 00000000 63000000

[99 Sunshine]
400F0000 00000000 0056DF58
640E01F0 00000000 63000000

[99 Lifes]
400F0000 00000000 0056DF04
640E01F0 00000000 63000000
 
TID: 010049900f546002
BID: ed0d7ace84eec780

{Mario Sunshine by Eiffel}
580E0000 036FDD98
580E1000 000002B8
580E1000 00000038
580E1000 00000030
580E1000 00000008

[999 Coins]
400F0000 00000000 0056DF60
640E01F0 00000000 E7030000

[99 Blue Coins]
400F0000 00000000 0056DF5C
640E01F0 00000000 63000000

[99 Sunshine]
400F0000 00000000 0056DF58
640E01F0 00000000 63000000

[99 Lifes]
400F0000 00000000 0056DF04
640E01F0 00000000 63000000
What is the top Code?
{Mario Sunshine by Eiffel}
580E0000 036FDD98
580E1000 000002B8
580E1000 00000038
580E1000 00000030
580E1000 00000008

Also, just tested the Codes for SM64. All seem to work perfectly. Now just need a "Moonjump" and "No Fall Damage" Code
 
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What is the top Code?
{Mario Sunshine by Eiffel}
580E0000 036FDD98
580E1000 000002B8
580E1000 00000038
580E1000 00000030
580E1000 00000008

Also, just tested the Codes for SM64. All seem to work perfectly. Now just need a "Moonjump" and "No Fall Damage" Code
master code, for setting up the pointer for the other codes

(i use a similar setup)
 

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