Hacking VitaCheat/FinalCheat Database

EduAAA

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Is it possible to make a cheat to allow to save everywhere anytime?
Some DS games has this option available thanks to cheats, for example chronno trigger.

This way would be like having save states, maybe there is a way to access the normal save option by debuging what memory adress is the one that is used while saving.

I don't know how to do it but if someone does, god bless him if he shares the cheat :P
 

NeoGranzon

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i tried in english but is not working

Sorry @Peoples92 ,but it's the same thing you wrote for Tales of Heart R that the codes didn't work,i installed it with all the DLCs(same your version)and they work for me. When i can,i install this game in the version you have and then do what i wrote in the previous post and then i put screenshots if they work!
 
Last edited by NeoGranzon,

Nightwinter

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Not sure it's my copy of the game or the game itself, VitaCheat is not working on Stranger of Sword City, checking the available memory regions, nearly all of them are set to zero values (making searching impossible).

Same thing happening to me, all values are set to zero even in fuzzy search, this is crazy. only cheat I found was for 7million gold, thats it. any help?
 

NeoGranzon

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Made a mistake , the first Line is always with 1 in this case and not zero.
$B200 00000001 00000000

Seg. 1
$B200 00000001 00000000
Seg. 0 $B200 00000000 00000000

In order not to get confused, you always write the code with 1 from seg.1

The other part Seg.0 is totally useless, maybe out of 200 games you need this 0 is just a waste of time in my opinon

B200 does not always work but better than nothing
but if it does, it is very likely to be stable

Thank you so much @tomberyx ,if you need 2 or more codes to make the cheat work how do I do?
 

tomberyx

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# Title: Jak and Daxter Collection Test codes
# ID: PCSA00080
# Region: US
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Reset Game: 40+
# Code Author: tomberyx
# PCSA00080

_V0 Only Part 1
$0000 00000000 00000000

_V0 Eggs 999
$B200 00000001 00000000
$0200 010B7754 4479C000

_V0 Green-Hearts 50
$B200 00000001 00000000
$0200 00B4DEE0 42480000

_V0 inf.Hp
$B200 00000001 00000000
$0200 00B4DED0 4040AFFE

_V0 Mega Jump [push R]
$B200 00000001 00000000
$C201 00000000 00000200
$0200 00B46054 4800AFFE

_V0 inf.Jump [hold X]
$B200 00000001 00000001
$C201 00000000 00004000
$0200 00B46083 50000000

_V0 Energy-Cell 4x
$B200 00000001 00000000
$0200 010B77A0 40600000
 

Attachments

  • PCSA00080.rar
    422 bytes · Views: 252

tomberyx

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# Title: Ys VIII Lacrimosa of DANA Test-Code (Update)
# ID: PCSE01103
# Region: US
# Version: 1.02
# Type: NoNpDrm
# Vita-Language: German
# Reset Game: 10+
# DLC: No!
# Code Author: tomberyx
# PCSE01103

_V0 Moon Jump only Adol [hold O]
$C201 00000000 00002000
$D200 8CEBAF9C 3E947DBF
$C201 00000000 00002000
$0200 8CEBAF9C 3E947DBF
$C201 00000000 00002000
$D200 8CEBAD9C 3E947DBF
$C201 00000000 00002000
$0200 8CEBAD9C 3E947DBF
$C201 00000000 00002000
$0200 8CEB7C1C 3E947DBF
 

Attachments

  • PCSE01103.rar
    320 bytes · Views: 243
Last edited by tomberyx,

tomberyx

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does anyone have any idea what's going on here with the exotic codes?


# Title: Geometry Wars 3: Dimensions
# Region: EU/AU
# Version: 1.00
# Type: NoNpDrm
# Code Author: xJam.es

# Setup:
# 0x82000000 - Pointer
# 0x82000004 - Multiplier Temp Pointer
#
# 0x82000100 - Multiplier Temp Value

_V1 * Always On *
$DB01 82000000 81000000
$5200 82000000 81B095B8 # Pointer #1
$DB01 82000000 81000000
$5200 82000000 81C095B8 # Pointer #2

_V0 Freeze Deadline Timer: Press /\
$3201 82000000 00000D4A # Timer Tick
$3300 00000000 3F000000
$3201 82000000 00000D90 # Timer Total
$3300 00000000 3F800000
$C201 00000001 00001000 # Press Triangle
$3201 82000000 00000D90 # To Die
$3300 00000000 00000000 # (Timer Hits Zero)

_V0 Infinite Lives
$3201 82000000 00000E5C # 0x0E5C Lives
$3300 00000000 00000001

_V0 Infinite Bombs
$3201 82000000 00000E60 # 0x0E60 Bombs
$3300 00000000 00000001

_V0 Infinite Sniper Ammo
$3201 82000000 00000E84 # 0x0E84 Ammo
$3300 00000000 00000000

_V0 Multiplier Boost (+256)
$0200 82000004 82000100 # New Pointer
$8101 82000004 00000000 # Destination
$8800 00000000 00000000
$8501 82000000 00000ED0 # Source
$8900 00000000 00000000
$DB01 82000100 00000100 # Give Boost If Needed
$0200 82000100 00000100 # Boost = 256
$8101 82000000 00000ED0 # Destination
$8800 00000000 00000000
$8501 82000004 00000000 # Source
$8900 00000000 00000000

_V0 Infinite Assist
$3201 82000000 00000F10 # 0x0F10 Drone Assist
$3300 00000000 00000001
 
Last edited by tomberyx,

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