ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

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Hey folks, tried searching through this thread but can't find an answer. Does anyone know if we have a dump of all images/assets for fish/critters etc?

I can see on the sheet that they are there but unable to save any.
Thanks
 
what are you asking? im confused on how you wrote that?

Apologies, didn't check before posting. I'm basically wondering if anyone has been able to get all image/assets from the game? I'd love to be able to mess around with some of the critter images.

I did attempt to dump the date myself but can't seem to find any tools for Mac OS.
 
you mean the images of the insect/fishes @tutchmedia cos if so i don't think I've seen anyone post them. I JUST WONDER AN ENCYCLOPEDIA COMPLETE CODE or just a way to do it manually.
 
Hi guys, I’ve been lurking since the thread was made and finally decided to post. Has anyone been able to find out how to change the color of items you generate? Currently if you generate an item using the Slot 1 Modifier from the pastebin a default color is used regardless of how many items you gen. I’ve read through all the pages on here but I don’t think anyone’s figured it out yet or mentioned it. Thank you!
 
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Hi guys, I’ve been lurking since the thread was made and finally decided to post. Has anyone been able to find out how to change the color of items you generate? Currently if you generate an item using the Slot 1 Modifier from the pastebin a default color is used regardless of how many items you gen. I’ve read through all the pages on here but I don’t think anyone’s figured it out yet or mentioned it. Thank you!
If I'm understanding you correctly, you mean singular, non-stackable items that specifically have different color variants? If so, that is controlled by what normally controls quantity -- it can also dictate durability or type (which could be color). Without a specific example of what you're indicating, it's difficult to say.

Code:
04100000 AC3B90C0 0000xxxx
04100000 AC3B90C4 000000xx

The first line specifies which item should be in Slot 1, using an item code from the pastebin here: https://pastebin.com/B8N5KKsh -- you would replace the xxxx, padding the front with zeroes as necessary (e.g. 123 would become 0123, replacing xxxx).

The second line specifies how many of that item you have, or variant. Unspecified, I think you'd get 00, which is 1 of something, or the first color.


Also, in case it helps anyone else, I just figured this out yesterday. Holding the A button on an item in your inventory, or long pressing it with your finger, picks it up so you can rearrange. I legit thought they just removed this function from the game for some reason.
 
Hey folks, tried searching through this thread but can't find an answer. Does anyone know if we have a dump of all images/assets for fish/critters etc?

I can see on the sheet that they are there but unable to save any.
Thanks
There are free assets in the spreadsheet discord if you're trying to find them. It's in the #sources channel, the first post in that is just images. No one has images of fish and insect models, just inventory icons, containers and toys.
 
Regarding save file editing, any hints on the layout and structure of the parts corresponding to the inventory? Have searchd extensively and found nothing.
 
There are free assets in the spreadsheet discord if you're trying to find them. It's in the #sources channel, the first post in that is just images. No one has images of fish and insect models, just inventory icons, containers and toys.
Ah amazing. Do you have the discord link please? Searching this thread didn't come up with a link
 
If I'm understanding you correctly, you mean singular, non-stackable items that specifically have different color variants? If so, that is controlled by what normally controls quantity -- it can also dictate durability or type (which could be color). Without a specific example of what you're indicating, it's difficult to say.

Code:
04100000 AC3B90C0 0000xxxx
04100000 AC3B90C4 000000xx

The first line specifies which item should be in Slot 1, using an item code from the pastebin here: -- you would replace the xxxx, padding the front with zeroes as necessary (e.g. 123 would become 0123, replacing xxxx).

The second line specifies how many of that item you have, or variant. Unspecified, I think you'd get 00, which is 1 of something, or the first color.


Also, in case it helps anyone else, I just figured this out yesterday. Holding the A button on an item in your inventory, or long pressing it with your finger, picks it up so you can rearrange. I legit thought they just removed this function from the game for some reason.

Yes, sorry for being unclear! I was talking about furniture items in particular that have multiple color variants. I’m assuming since the game is new there wouldn’t be a list of those values already, so I’ll try out values manually until I get the one I’m looking for.

By the way, thank you SO much for that tip. Dropping things to rearrange them was driving me insane.
 
Yes, sorry for being unclear! I was talking about furniture items in particular that have multiple color variants. I’m assuming since the game is new there wouldn’t be a list of those values already, so I’ll try out values manually until I get the one I’m looking for.

By the way, thank you SO much for that tip. Dropping things to rearrange them was driving me insane.
Cool, glad I could help! You might be able to find colors on that spreadsheet that keeps getting mentioned, or add them yourself to contribute if you figure them out.
 
How do we load these codes through checkpoint and edizon, I have had no luck with any games and cheats. I have had to use save editors on computer, is there a computer save editor for acnh
 
FOR EVERYONE ASKING HOW TO RUN CHEATS -

THINGS REQUIRED -
Tesla Overlay (I cannot hyperlink because this is my first post - google it, WerWolv has a great post on here on it)
Edizon Menu from the above link

HOW TO INSTALL CHEATS -
On the SD Card with Atmosphere, go to \atmosphere\contents\01006F8002326000\cheats (You will not have a folder called 01006F8002326000 - make it, and make a subfolder called cheats)
Make a text document with the name as the build ID of the version you are playing on - for 1.1.0, this is B0D6D16556B61BF5 For some reason if you are on 1.0: 7FC1BAFF976AECA4
Paste the cheat into the text document and save it.
For example, if I wanted a Speed Up cheat, my text document would look like:
[Speed Up (B)]
04000000 00E7BD50 BD4F1E61
80000002
04000000 00E7BD50 1E221001
20000000

Save the file, open Animal Crossing. Hold the L Button and Down on the D-Pad, and then press in the right stick. The overlay will open, open EdiZon overlay, and run the cheats.
 
Yes, sorry for being unclear! I was talking about furniture items in particular that have multiple color variants. I’m assuming since the game is new there wouldn’t be a list of those values already, so I’ll try out values manually until I get the one I’m looking for.
How to find the desired the appearance byte(s) (it's two bytes, or 4 hex digits):
First customization option: 0x00 to 0x0F.
Uses patterns for the second customization option: 0x10
Second customization option, or pattern number: option number times 0x20.
All numbers start at 0, meaning you subtract 1 from the option or pattern number.
Add all that together and you have what you need to put on the quantity. So, for example, the third option in an item that only has one customizable part would be 0x02; the second option for the top customization and third option for the bottom customization would be 0x41 (0x01 + 2 * 0x20); and having an item that uses the third option for the top customization and pattern 27 for the bottom customization would be 0x0352 (0x02 + 0x10 + 0x1A * 0x20; 0x1A is hex for 27-1).
 

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