ROM Hack Discussion Pokemon Sword & Shield Custom Textures Showcase Thread

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First of all, user can change the character to whatever color they want. Do not report this as "racism", since for all I care. They can set the character to Screaming Pink and I wouldn't care.
 
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Thanks Shadow_The_Hedgehog82 you inspired me !

Swimming Mod:
https://gamebanana.com/skins/173454

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R8 H8 Ejacul8, Needs the outline removal mod

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Programming socks
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Striped is top half striped thin is bottom choose one


Alternate DLs: https://mega.nz/#F!ejYlDKQC!UhxnO_a5YzOqZSjDkrdd6w
 

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Extract the game files, use QuickBMS with the .gfpak script to unpack and repack the textures, then Bntx Injector to export the textures as DDS files to be edited in Photoshop and then use it to reinject them back.

Can you please explain this in a much more easier way?? I am super confused on what to do @_@ and i really wanna do this :(

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Repping my bois from Team Skull in Shield :D

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Excuse me, is there way for you to show from screenshot or short video on how you did this?? I am having trouble understanding on how to do this Q_Q
 
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Can you please explain this in a much more easier way?? I am super confused on what to do @_@ and i really wanna do this :(

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Excuse me, is there way for you to show from screenshot or short video on how you did this?? I am having trouble understanding on how to do this Q_Q
Yeah I need this too cuz no one want to share the file textures :(
 
Can you please explain this in a much more easier way?? I am super confused on what to do @_@ and i really wanna do this :(

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Excuse me, is there way for you to show from screenshot or short video on how you did this?? I am having trouble understanding on how to do this Q_Q
dont use quick bms switch toolbox is a million times better https://github.com/KillzXGaming/Switch-Toolbox
 
reading some of these comments i love it, id have to ask though, whats all this talk with quickbms and stuff? i dont have to use any of that i only have to use one tool, switch toolbox
 
reading some of these comments i love it, id have to ask though, whats all this talk with quickbms and stuff? i dont have to use any of that i only have to use one tool, switch toolbox
QuickBMS was basically the way to extract files from the gfpaks and back into gfpaks after editing.
It didn't work 100% of the time, the files that you got from it were named something like "0000000DA1"

But in other words it was the way to do this stuff before STB got SwSh support.
Yeah the QuickBMS method worked horribly but at that point in time, it was the only way.

And hey, thanks to it I managed to make a simple texture hack 4 days before SwSh got even released(officially)
 

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