Hacking An Exception Has Occured

Ka11ie

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I keep on getting this error whenever I try to launch the Korean version of Tomodachi Life:

Processor: ARM11 (core0)
Exception type: prefetch about (svcBreak)
Fault status: Debug event
Current process: app (0004000000120C0)

Its the first ever model 3DS, I have a feeling this could be related to the issue, but I have no idea, someone help please! D:
 

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Shadow#1

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I keep on getting this error whenever I try to launch the Korean version of Tomodachi Life:

Processor: ARM11 (core0)
Exception type: prefetch about (svcBreak)
Fault status: Debug event
Current process: app (0004000000120C0)

Its the first ever model 3DS, I have a feeling this could be related to the issue, but I have no idea, someone help please! D:
Use language locolazation option via Luma3DS?
 
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I got an error when I tried to import the seed, tried to switch the language using LumaLocaleSwitchers, no luck so far. Same error as before
You import the seed with FBI connected online or to WiFi. You can also do offline seed importing using the hydroseed DAT method.
If LumaLocalSwitcher doesn't work, try the manual method of setting the Luma locale Emulation. See this thread for example,
  • Installing cia file in english.
  • You will need the (x) Enable game patching in Luma3DS v#.# configuration alongside the *.txt file with this code.
    • Code:
      KOR KO

***
Edit - Forgot to add. You might need to download and install the Korean system font CIA onto that USA region 3DS firmware.
 
Last edited by TurdPooCharger,
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Ka11ie

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You import the seed with FBI connected online or to WiFi. You can also do offline seed importing using the hydroseed DAT method.
If LumaLocalSwitcher doesn't work, try the manual method of setting the Luma locale Emulation. See this thread for example,
  • Installing cia file in english.
  • You will need the (x) Enable game patching in Luma3DS v#.# configuration alongside the *.txt file with this code.
    • Code:
      KOR KO

***
Edit - Forgot to add. You might need to download and install the Korean system font CIA onto that USA region 3DS firmware.

I will try these and get back to you
 

Ka11ie

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You import the seed with FBI connected online or to WiFi. You can also do offline seed importing using the hydroseed DAT method.
If LumaLocalSwitcher doesn't work, try the manual method of setting the Luma locale Emulation. See this thread for example,
  • Installing cia file in english.
  • You will need the (x) Enable game patching in Luma3DS v#.# configuration alongside the *.txt file with this code.
    • Code:
      KOR KO

***
Edit - Forgot to add. You might need to download and install the Korean system font CIA onto that USA region 3DS firmware.

So I tried using the hydroseed method, and there doest seem to be a seed file with the Korean versions title ID in in it

Ive also already tried using the locale.txt file method, using the font patcher to use the KR font, and using the region switcher already, no luck with those either
 
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So I tried using the hydroseed method, and there doest seem to be a seed file with the Korean versions title ID in in it

Ive also already tried using the locale.txt file method, using the font patcher to use the KR font, and using the region switcher already, no luck with those either
I remember someone else who tried to play this game on their EUR 3DS.
When I find the time to, I'll try to see what it takes to play this game on my USA n3DSXL.
 
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Sure thing

There is a thread titled, Tomodachi life Korean ( Chin'gumoa Apateu ), found on a certain ISO site. It talks about needing a homebrew app, ACG Shared Font Tool, when displaying Japanese, Chinese, and Korean for 3DS systems that aren't [J/K/C/T] regions.
You'll still need the Luma game patching with Locale text file. The font has to be changed with SharedFontTool each time before you launch the game. You can change the native region font back by either pressing (SELECT) in the app or restarting the 3DS.
 
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Ka11ie

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There is a thread titled, Tomodachi life Korean ( Chin'gumoa Apateu ), found on a certain ISO site. It talks about needing a homebrew app, ACG Shared Font Tool, when displaying Japanese, Chinese, and Korean for 3DS systems that aren't [J/K/C/T] regions.
You'll still need the Luma game patching with Locale text file. The font has to be changed with SharedFontTool each time before you launch the game. You can change the native region font back by either pressing (SELECT) in the app or restarting the 3DS.

Ill try this and get back to ya

And yes, very good site
 

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