ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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As always 04000000 codes == patches to main.nso -> always needs to be updated for a new version.

Wargroove Update 7 (v1.3.0)
TitleId: 01000F0002BB6000
BuildId: 64771F8D1E0D6AC4
Engine: Custom

Code:
[Select Unit/Building to recover Health (on)]
04000000 0043F834 52800C89
04000000 0043F838 B9000109
04000000 0043F83C D503201F
[Select Unit/Building to recover Health (off)]
04000000 0043F834 B9400108
04000000 0043F838 7100051F
04000000 0043F83C 54FFFF4B
Thank you very much.
 
Astral Chain v1.0.1

TID: 01007300020FA000
BID: 4B159F0F7A360669

[deluxe element code 9999/premium material codes]
04000000 0a2fbb00 0000270F

you need at least 1 premium material code item for it to become max, if not, it doesnt give you anything

edit* i dont really recomend using this anymore because it will change your original item to this item, but if you dont care about original item then yeah
 
Last edited by raigazero1,
Astral Chain v1.0.1

TID: 01007300020FA000
BID: 4B159F0F7A360669

[deluxe element code 9999/premium material codes]
04000000 0a2fbb00 0000270F

you need at least 1 premium material code item for it to become max, if not, it doesnt give you anything
That most likely won't work on anyone elses game besides yours. The item locations in your inventory are dynamic and differ depending on when you get them. If someone doesn't have the exact same location as you, it'll overwrite a different item and create a copy that doesn't function. Unless you found a way past that of course, who knows.
 
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That most likely won't work on anyone elses game besides yours. The item locations in your inventory are dynamic and differ depending on when you get them. If someone doesn't have the exact same location as you, it'll overwrite a different item and create a copy that doesn't function. Unless you found a way past that of course, who knows.
I get the feeling that the only solution to this problem is a save editor, to edit the ammount of certain materials anyone has in their savefiles.
 
I get the feeling that the only solution to this problem is a save editor, to edit the ammount of certain materials anyone has in their savefiles.
I managed to get it working in my game by following the badly translated guide from 91wii haha. Took some trial and error, but it works. The only issue is that everyone has to do it themselves, there isn't a one and done cheat for items. So by posting the cheats here, people will use them not understanding the issues and then cry when their save gets messed up with corrupted items -_-
 
Alright so I'm adding this here for anyone who gets to it before I do. For the spyro reignited game, for health spyro starts off at 3. With each hit it should decrease by 1. When sparx leaves the screen, spyros health is at 0. At least for the original playstation this is how it was. Had to dig out my playstation and gameshark just to make sure.
 
Alright so I'm adding this here for anyone who gets to it before I do. For the spyro reignited game, for health spyro starts off at 3. With each hit it should decrease by 1. When sparx leaves the screen, spyros health is at 0. At least for the original playstation this is how it was. Had to dig out my playstation and gameshark just to make sure.
Is it out already ?
 
Is it out already ?
No but if someone gets it before I get a chance to do the codes, I wanted to give them a heads up about how they did the health for those games. Just got a few more days, kind of hoping that it it got released a bit earlier lol
 
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I updated Marvel Alliance 3 to v1.1.0 and now I lost all the cheats, can someone help me?

I can only assume you didnt lose your cheats but that the build id changed because the of the update making it so the older cheats wont show up. I do not know if the older cheats still work with the new update but all you would have to do is copy that file and rename it to the current build id and then they will show up.
 

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