Homebrew RELEASE Switch Backup Manager 1.0

Does version 1.1.0 works for you when adding nsp?

  • Yes

    Votes: 14 93.3%
  • No

    Votes: 1 6.7%

  • Total voters
    15
  • Poll closed .

Garou

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Is there an alternative source for the versionlist JSON? The reswitched bot has been down for over a month.
I'm not sure if there are any changes in nintendo's end or not, but SBM has a feature to download versionlist directly from nintendo server if you provide a nx_tls_client_cert.pfx file
although I don't recommend it unless you don't care of getting your certificate banned because I cannot guarantee that it still works
 

Garou

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i give i can't get it to work
what was your issue?
I recall asking you something if you want me to figure out your issue

but for newer titles, it should be in the log if the app fails to read that but I couldn't find any. can you try adding just 1 file for newer title that's not working and send me the log?
 

godreborn

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I have a question. is there a reason why game nsps were being detected but not dlc or updates? I fixed the problem by adding in the missing keys as per your post. however, I'm stumped why the game would appear at all beforehand. are they using different keys between updates/dlc? both the game and the update say master key 7.
 

Dust2dust

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Is there an alternative source for the versionlist JSON? The reswitched bot has been down for over a month.
I feel your pain. :cry: I've been checking almost daily for an update. SciresM stated early on that he knew about the problem, but he needed a few days to fix it. Days turned into weeks, but I'm sure he got busy with other more important projects, or maybe he just forgot. I don't want to sound like an entitled ungrateful brat, so I'll just wait patiently until it's fixed.
 
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Garou

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I have a question. is there a reason why game nsps were being detected but not dlc or updates? I fixed the problem by adding in the missing keys as per your post. however, I'm stumped why the game would appear at all beforehand. are they using different keys between updates/dlc? both the game and the update say master key 7.
keys can be absolutely different between games, updates and dlcs. although most of the time dlcs are still using the old keys
which dlc not detected by the app?
 

pcwizard7

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nope. try again

I tired adding 1 by itself and the log saids its already in the database but its not in the list,
I can only think its something to do with that its a usb drive

I ve upload my files but excluded my personal keys and titlekeys files so u can see my files and what appears in the manager itself. if u need my keys files u could take yours and remove the keys and leave the required fields?

https://www.mediafire.com/file/nadectsa3or28q1/pcwizards_sbm_files.zip/file

EDIT. There should be total 104 games by my count
 
Last edited by pcwizard7,

Garou

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I tired adding 1 by itself and the log saids its already in the database but its not in the list
what game were you trying to add?
if it's sonic mania, I see there's Sonic Mania v0 (01009AA000FAA000)-cut.xci in the list already so the app will simply ignore that (the app was not designed to have multiple entries of the same game)
or you were trying to say that there is no sonic mania entry in the app? you sure you didn't filter the list by mistake? please post some screenshots if possible

please try this new build
https://mega.nz/#!wVMjHSzT!hY2TDeHTevE91ylkISXgMbjtQP7guQtfG-JBQQVhI4s
this one will have a huge log file though because I've added quite a lot of debug information in it, so backup your old ones first
 
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pcwizard7

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what game were you trying to add?
if it's sonic mania, I see there's Sonic Mania v0 (01009AA000FAA000)-cut.xci in the list already so the app will simply ignore that (the app was not designed to have multiple entries of the same game)
or you were trying to say that there is no sonic mania entry in the app? you sure you didn't filter the list by mistake? please post some screenshots if possible

please try this new build
https://mega.nz/#!wVMjHSzT!hY2TDeHTevE91ylkISXgMbjtQP7guQtfG-JBQQVhI4s
this one will have a huge log file though because I've added quite a lot of debug information in it, so backup your old ones first

it actually was Assassins Creed Remastered [01007F600B134000].xc0
if thats the case then maybe its because their split into multi files for fat32

i tried your new build it didn't change the result but the log file has more information this time

https://www.mediafire.com/file/mt70e42rccb9d84/sbm2.log/file
 
Last edited by pcwizard7,

Garou

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it actually was Assassins Creed Remastered [01007F600B134000].xc0
if thats the case then maybe its because their split into multi files for fat32

i tried your new build it didn't change the result but the log file has more information this time

https://www.mediafire.com/file/mt70e42rccb9d84/sbm2.log/file
I didn't fix anything in that build, only added more debug information. although it's not showing anything in your log, so I might need to add more in different places
have you try open it with xci-explorer? I never try split xci but it doesn't make any sense for it to be detected with different titleid (sonic mania)
 

pcwizard7

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I didn't fix anything in that build, only added more debug information. although it's not showing anything in your log, so I might need to add more in different places
have you try open it with xci-explorer? I never try split xci but it doesn't make any sense for it to be detected with different titleid (sonic mania)

ok i ve got it. its differently because the file was split up or because of method on how i split them up. the file extensions go e.g. xc0,xc1,xc2 etc

I merge one back into one file and try to add it back in and it worked

the app i used to split them was this using sxos method in its option
https://github.com/choss/java-xci-splitter/releases

let me know what you think
 
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Garou

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ok i ve got it. its differently because the file was split up or because of method on how i split them up. the file extensions go e.g. xc0,xc1,xc2 etc

I merge one back into one file and try to add it back in and it worked

the app i used to split them was this using sxos method in its option
https://github.com/choss/java-xci-splitter/releases

let me know what you think
still that doesn't make any sense to me that game was recognized with other titleid
that's very helpful now that you confirmed that split xci was the real issue, thanks. guess I really need to try split xci myself one day :( can't promise an eta though
 

pcwizard7

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still that doesn't make any sense to me that game was recognized with other titleid
that's very helpful now that you confirmed that split xci was the real issue, thanks. guess I really need to try split xci myself one day :( can't promise an eta though

well can i make a suggestion if you look into split files, could you add the ability when making a copy of games to sd card also have the option to split then copy them to sd card for fat32 file-system since exfat on sd cards is subject to corruption which is what turn me off to it in first place
 

Garou

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well can i make a suggestion if you look into split files, could you add the ability when making a copy of games to sd card also have the option to split then copy them to sd card for fat32 file-system since exfat on sd cards is subject to corruption which is what turn me off to it in first place
no promises but I'll see what I can do
why don't you raise this feature request in github issue so it won't be lost and forgotten

I tried with world of final fantasy, mk11 and super dragon ball heroes split using the tool you mentioned earlier and all of them work without issue
unfortunately I don't have ac3 remastered so I couldn't test it
if you have the list of non working games please send it to me and if I have some of them I'll test it
 
Last edited by Garou,

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