Unfortunately I had multiple crashes looking for codes on that game and when I eventually managed to edit my first item slot I saved the code and upon rebooting up the game it didn't work, meaning data moves around and thus more pointers needed lol
Hopefully someone could figure this out. I tried using both normal and fuzzy searches but yield not results. I love how the game mocks me by displaying the value (when u press R for inventory) but in the end no results found after 5-10 searches.
Thank you in advance for the person whom shall crack that dragonfly ass of a codes.
To the Vitacheat Gods: Please bless me with cheat codes for Don't starve: Giant Edition, please almighty creatures from the heavens above, it can be for the US/EU it doesnt matter, i am nothing but a humble and simple man
Thank you, though I already figured these two out. If you notice though, these codes are kind of temporary and aren't working when you reload the game and try and use them.
I tried rebooting multiple times and they still worked for me, so they only work once and then stop working for you? What firmware are you on? I'm on 3.65, I'm thinking that if you're on another fw the codes might be slightly different. And I'll look into getting the other codes to work when i get home from work.
I tried rebooting multiple times and they still worked for me, so they only work once and then stop working for you? What firmware are you on? I'm on 3.65, I'm thinking that if you're on another fw the codes might be slightly different. And I'll look into getting the other codes to work when i get home from work.
I found the addresses using regular searches, once found i dumped the mem, did this again a second time and then used tempar to find pointer codes.
Update: i was able to find the game time 0 and game time max code, but I'm having a hard time finding the rest, i will continue trying after work today.
You figured out how to write them, or you copied my code? lol They look right to me, so They should work just fine. If you look at the memory viewer (hit triangle on any of the codes) you might get a better understanding of how that code works. Feel free to PM me about it if you have a question or don't understand something.
That would be a great way to set up the codes, but we can only have 50 codes per game. With well over 100 cards, we simply cannot set up all the cards like this, or even most of them. 100 cards, times 5 slots already is 500 codes... plus the other card slots..... That's why I have them set up for each category.
One thing you might try, instead of separating the codes into individual slots is to try putting all slots in one code. Ie, Use the one code to change entire loadouts. That way you could have one code for OP Ki spamming, and one loadout for simply face bashing the shit out of everyone. That would make it easier to swap out characters and cards with fewer presses.
You figured out how to write them, or you copied my code? lol They look right to me, so They should work just fine. If you look at the memory viewer (hit triangle on any of the codes) you might get a better understanding of how that code works. Feel free to PM me about it if you have a question or don't understand something.
That would be a great way to set up the codes, but we can only have 50 codes per game. With well over 100 cards, we simply cannot set up all the cards like this, or even most of them. 100 cards, times 5 slots already is 500 codes... plus the other card slots..... That's why I have them set up for each category.
One thing you might try, instead of separating the codes into individual slots is to try putting all slots in one code. Ie, Use the one code to change entire loadouts. That way you could have one code for OP Ki spamming, and one loadout for simply face bashing the shit out of everyone. That would make it easier to swap out characters and cards with fewer presses.
In the beginning they weren't working at all so had to figure out how to make them working.
I'm for now testing them and some characters have very less card slots but it's atleast a good direction.
But why the limits? Wasn't the dev removing the limit?
And thx a lot for the loadout sample, I was thinking about trying that way too as I figured that should work too to decrease the amount of codes.
In the beginning they weren't working at all so had to figure out how to make them working.
I'm for now testing them and some characters have very less card slots but it's atleast a good direction.
But why the limits? Wasn't the dev removing the limit?
And thx a lot for the loadout sample, I was thinking about trying that way too as I figured that should work too to decrease the amount of codes.
No, the Dev specifically said in the z06 texts that he thinks the limit is fine as is.... It is not, but he's pretty adamant.
I've started making loadouts, myself. I i'm tinkering with one to make getting ultimates easier to get and then maybe a Melee Only one. Full of Spirit card works great with spamming Kioken (goku) and Die-Die missile barrage (Gotenks) for getting the energy gauge up quickly without doing TONS of damage and risking killing the enemy before the ultimate prompt appears.
No, the Dev specifically said in the z06 texts that he thinks the limit is fine as is.... It is not, but he's pretty adamant.
I've started making loadouts, myself. I i'm tinkering with one to make getting ultimates easier to get and then maybe a Melee Only one. Full of Spirit card works great with spamming Kioken (goku) and Die-Die missile barrage (Gotenks) for getting the energy gauge up quickly without doing TONS of damage and risking killing the enemy before the ultimate prompt appears.
"the limit is fine as is..." Yeah, and I still believe in unicorns shitting gold bars... There is always a chance there will be a game that needs a lot of codes and DBZ: BoZ being one.
Yeah, I've been tinkering to make some new loadouts too. For now my loadouts are pretty crap lol, it shitbattered enemies in one minute XD
I'm also planning to start a new save game to get the cards in a legit way but increased the amount up to 255 and then enjoying the wait to get the Weekly Line Ups. And maybe decreasing the PP down to like 499999 or even 199999 in case someone doesn't want to get filthy rich.
_V0 All Items x255
$4200 88D98C18 000000FF
$0032 00000020 00000000
_V0 All Cards x255
$4000 88D99258 000000FF
$008E 00000020 00000000
If you increase the amount to above 255, your game will crash when saving.
3x Eternal Regeneration seems to regenerate HP really faster than I thought. I replaced the Health slots with that and tried it with Goku because he has 3x Health slots.
Remove 'Inf Retries', that one is pretty useless and you can add a new better code.
But... typing on the Vita or .psv file editing on PC to Vita is......tedious. Dev, please can you remove the limit?
"the limit is fine as is..." Yeah, and I still believe in unicorns shitting gold bars... There is always a chance there will be a game that needs a lot of codes and DBZ: BoZ being one.
Yeah, I've been tinkering to make some new loadouts too. For now my loadouts are pretty crap lol, it shitbattered enemies in one minute XD
I'm also planning to start a new save game to get the cards in a legit way but increased the amount up to 255 and then enjoying the wait to get the Weekly Line Ups. And maybe decreasing the PP down to like 499999 or even 199999 in case someone doesn't want to get filthy rich.
_V0 All Items x255
$4200 88D98C18 000000FF
$0032 00000020 00000000
_V0 All Cards x255
$4000 88D99258 000000FF
$008E 00000020 00000000
If you increase the amount to above 255, your game will crash when saving.
3x Eternal Regeneration seems to regenerate HP really faster than I thought. I replaced the Health slots with that and tried it with Goku because he has 3x Health slots.
Remove 'Inf Retries', that one is pretty useless and you can add a new better code.
But... typing on the Vita or .psv file editing on PC to Vita is......tedious. Dev, please can you remove the limit?
I use PC to edit most of my codes. Especially these card slot codes, because "Find and Replace all" works much nicer than stupid up and down arrows on Vitacheat. XD Unfortunately, sometimes that means I type something wrong when I'm writing it up nicely in PC rather than my Vitacheat plugin... My Vitacheat file just looks like "Cheat 1, cheat 2, cheat 1, cheat 1, cheat 1, cheat 2" XD I have no naming for half my codes and it looks horrible. lmao
I will have to try the regen cards. My ultimate jewel loadout has trouble with HP and can pretty easily be killed while charging the Spirit Bomb, etc.
I use PC to edit most of my codes. Especially these card slot codes, because "Find and Replace all" works much nicer than stupid up and down arrows on Vitacheat. XD Unfortunately, sometimes that means I type something wrong when I'm writing it up nicely in PC rather than my Vitacheat plugin... My Vitacheat file just looks like "Cheat 1, cheat 2, cheat 1, cheat 1, cheat 1, cheat 2" XD I have no naming for half my codes and it looks horrible. lmao
I will have to try the regen cards. My ultimate jewel loadout has trouble with HP and can pretty easily be killed while charging the Spirit Bomb, etc.
Lol, wtf, cheat 1 2 3 and so on is asking for drain bamage lmfao
It's a problem for me when I want to play on my Vita in the night after a long day. So no PC for me XD
I use my phone to have a tab open with the codes and then typing them on the Vita................................................................... untill I pass out lmfao
I had the Ultimate Jewel failed too many times and my CPU partners are not listening carefully so they die too and when I have to kick them to get back to life, I get killed before I get the chance... So my idea is to replace some useless slots with better ones. Energy slots for an example. 2x King Kai's Ki Control and 2x Barrier Body or Ultimate Body if possible. But you can also try Elder Kai's Ki Perfect so less energy will be used but Special Attacks (Triangle+O) is prohibited. Speed is needed so use all the Speed cards otherwise your character will be horribly slow and Special can be easily replaced with better ones. And Sparkling Body too but we have yet to find the ID and Dende's crap to increase more crap too to add another regen. Gotenks SSJ3 even got some slot of 1 and he got easily battered in Meta Cooler mission.
Btw, getting the Bonuses is also pretty fun to do. Like Damage all parts of Great Ape, Hildegarn or giant Meta Cooler and then Ultimate Jewel or finish in certain time. Giant Meta Cooler got them both and still haven't achieved that.
There are 4 regen cards btw. For now I used the Fat Buu's regen so I'll be trying out the Kid Buu's regen.
364A3081 Super Regeneration Lv1
AF43613B Super Regeneration Lv2
D84451AD Super Regeneration Lv3
3046A3DF Eternal Regeneration
Have you had any luck with anything besides gold and potion? I managed to gave myself 17mi gold and 65k potion, but I'd like to edit weapons stats or skill points, but I didn't had any luck. Can you help me with that?
Your pointer for HP may also work for gold. Go into the game and find your HP again and your gold. Write down both of these addresses and use a hex calculator to subtract them. Add the result of that to your pointer offset and see if that works.
Just tried it and it didn't work, unless I did something wrong.
Edit: Actually scratch that, as it turns out my pointer doesn't work anymore after some further testing. I only tested my code going solo, once I tried adding party members things got worse. Think I'm going to call it quits on Dragon's Crown until there's a better method for finding codes.
I accidentally unlocked the DLC characters for Battle of Z while trying to make an Unlock all missions code.... I guess all the DLC characters are already in the base game and buying the DLC just unlocks them..... shitty cash grab move... Here's a code to unlock them instead.
Code:
_V0 Unlock All Chars
$4101 893B6058 00000101
$0046 00000040 00000000
$0100 893B7298 00000101
_V0 Unlock All Missions
$4101 893B3E54 00000101
$0088 00000040 00000000
_V0 Rank Z All Missions
$4201 893B3E58 00000007
$0088 00000040 00000000
Finally the DLC characters can be unlocked! I thought they could only be unlocked by downloading the dlc from PSN Store but they are already are in the game! Fucking dirty cash grab move...! And to make it worse: the DLC's are removed from the store.
I have problems with running a cheat with Vitacheat in a game that requires compatibilty pack (Persona 5: Dancing in Starlight). There is some incompatibility in both app? Someone else has the same problem? I obtained the code from speedfly.cn
I have problems with running a cheat with Vitacheat in a game that requires compatibilty pack (Persona 5: Dancing in Starlight). There is some incompatibility in both app? Someone else has the same problem? I obtained the code from speedfly.cn
There are instances of cheats there not working. Did you check if they are the same region and version? Those are important most of the time. Does r0ah's db not have one? Try manually entering the codes too.
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@Xdqwerty, Osu! Tatakae! Ouendan! is the Japanese version of the game, different settings/characters/songs but otherwise identical mechanics. I played that before I knew about Elite Beat Agents lol. Both fantastic games https://en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan