ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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is there something which Team Xecuter can do to improve Cheat searcher?
At least if it was possible to dump the memory in exfat SD card, I think that more users can search for new cheat codes
 
it is a nightmare to search for any value 8 bit, at this rate it could take you days before reaching a decent number of results, also hoping it won't crash in the process
I’ve managed to get my results down to 321 hits I believe I may have found the area of memory where the player character lives as a few address below one of my search results I see my character name in the ascii on the right hand side now that just need to find what holds the character iD but from testing this info does not change until you press + after selecting both yours and your cpu character so where it would show the character vs images is when this address data seems to update

The attached images is where I found this not sure if it’s dynamic addresses or static between boots I’d suggests someone load into a smash match and check these address and see if the data is similar
 

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Last edited by Zm1231, , Reason: spelling
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I’ve managed to get my results down to 321 hits I believe I may have found the area of memory where the player character lives as a few address below one of my search results I see my character name in the ascii on the right hand side now that just need to find what holds the character iD but from testing this info does not change until you press + after selecting both yours and your cpu character so where it would show the character vs images is when this address data seems to update

The attached images is where I found this not sure if it’s dynamic addresses or static between boots I’d suggests someone load into a smash match and check these address and see if the data is similar


It´s a Main Adress.

And Looks not Dynamic.
 
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It´s a Main Adress.

And Looks not Dynamic.
Well that’s good I’m still trying to get the results down to something more manageable but each scan only seems to take out a few results at a time to be been doing difference scans and also loading exactly the same setup and doing a equal scan but it still only cuts the results down between 2-8 hits at a time
 
Well that’s good I’m still trying to get the results down to something more manageable but each scan only seems to take out a few results at a time to be been doing difference scans and also loading exactly the same setup and doing a equal scan but it still only cuts the results down between 2-8 hits at a time

Little Tip.

After Picking up both Characters go to a fight and when play a little bit, and than make a new Equal Scan when you in the fight. this should Help.

And when the fight is done, Pick another Character for you and cpu and scan for not equal. ;)
 
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Little Tip.

After Picking up both Characters go to a fight and when play a little bit, and than make a new Equal Scan when you in the fight. this should Help.

And when the fight is done, Pick another Character for you and cpu and scan for not equal. ;)

Can’t get it to drop any lower than 317 but I did try something I selected Mario as my character and after I pressed the + button after character selection but before the vs screen appeared I went into the view results and edited everything to match my image of when I was donkey Kong it didn’t change me but on the match results screen it shows me as donkey Kong so it must be in this address space somewhere

This address space seems to reflect in world of light to. It seems this contains the current loaded player data I believe the address starting at Main+0x064eeca0 contains the hash of the character to be loaded but just a ram edit won’t work as during the load process this address space gets updated so I would need to make a code to force this to stay as my character I would like but for master hand I would need to play through wol until that section then look at this address space to see what’s loaded for him

Update:I managed to find the addresses to be edited to do a character modifier in normal smash mode

The addresses are Main+0653018 thru 06530a1d and main+06530a20 thru 6530a25 and main+065318a8 thru 065318ad and main+065318b5
 
Last edited by Zm1231, , Reason: Added info
Request: Monster Hunter Generations Ultimate (USA) v1.3.0


Title ID: 0100770008dd8000
Build ID: fb08f1d20fd1204f

All items in Item Box x99
Item Box offset seems to be static, even during quests (HEAP+0x10B020AA, length = 0x2260); Structure is 2 bytes (byteswapped) item ID (0x0000 = no item in slot), followed by 2 bytes (byteswapped) item quantity (max 0x0063), repeating 2199 times (2200 item box slots).
Code should: start loop; check if slot 1 is not empty (item ID != 0); if true, quantity = 0x0063; move to next slot to compare; loop 0x112F times.

This code is excruciatingly tedious to make, because it requires a lot of registers and arithmetic operations on them, and will almost certainly require a button activator (I recommend L+ZL+Right stick, 0x00000160), or it will slow the game to a crawl every time it runs.
 
Added so far guys , if there are more cheats not included please let me know .

Bro does ur Fire Emblem Warriors Slows down when you are searching for a cheat or even activating them?
I use an XCI version of mine what type of format do u use?

SXOS cheat engine seems to slow down my Fire Emblem whenever i use it
 
Request: Monster Hunter Generations Ultimate (USA) v1.3.0


Title ID: 0100770008dd8000
Build ID: fb08f1d20fd1204f

All items in Item Box x99
Item Box offset seems to be static, even during quests (HEAP+0x10B020AA, length = 0x2260); Structure is 2 bytes (byteswapped) item ID (0x0000 = no item in slot), followed by 2 bytes (byteswapped) item quantity (max 0x0063), repeating 2199 times (2200 item box slots).
Code should: start loop; check if slot 1 is not empty (item ID != 0); if true, quantity = 0x0063; move to next slot to compare; loop 0x112F times.

This code is excruciatingly tedious to make, because it requires a lot of registers and arithmetic operations on them, and will almost certainly require a button activator (I recommend L+ZL+Right stick, 0x00000160), or it will slow the game to a crawl every time it runs.
thank you trying to hack this. been requesting codes for this game for the longest. keep up the hard work.
 
Bro does ur Fire Emblem Warriors Slows down when you are searching for a cheat or even activating them?
I use an XCI version of mine what type of format do u use?

SXOS cheat engine seems to slow down my Fire Emblem whenever i use it
Havent Tried tbis Chester Yet , but i think i read before That cheats for tbis particular game does slow down
 
Havent Tried tbis Chester Yet , but i think i read before That cheats for tbis particular game does slow down
hmm it seems im not the only one hmm

base on my testing even turning the cheats off wont return the game's speed back to normal it will stay in a slowed state unless u reboot the game
 
I'm looking for cheats for the Game Labyrinth of Refrain Coven of Dusk
Title ID 010058500b3e0000
Build ID 937025daa1e059a

Something like Max Mana, Max Money, Max Items
 
Well just another update i managed to make it in wol back to where you play as master hand but when I checked the discovered memory values they are blank but only when playing as master hand I have also noticed if you go a bit farther down in memory you will see the data and values for the next player but when playing against a boss character these values are blank of just ff for no mater what boss character is on is loaded so at this point I’m not sure where the meme key address that holds the playable master hand is I do have a save dump at this battle is other people may want to try to dig around and find it
 
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Well just another update i managed to make it in wol back to where you play as master hand but when I checked the discovered memory values they are blank but only when playing as master hand I have also noticed if you go a bit farther down in memory you will see the data and values for the next player but when playing against a boss character these values are blank of just ff for no mater what boss character is on is loaded so at this point I’m not sure where the meme key address that holds the playable master hand is I do have a save dump at this battle is other people may want to try to dig around and find it
Tricky game to Cheat they hide it really well msybe to avoid online cheating
 
Tricky game to Cheat they hide it really well msybe to avoid online cheating

I’ve been looking but still can’t find where he’s loaded at here is one of the memory locations that if you replace with the character you want to be before you load a match you will become them the picture with the value the starts with 63 and ends with c1 is Mario’s ID that’s when he is selected and loaded but the other is when you are playing as master hand is blank and ends with ff ff c1 which is nothing if you try this in a standard smash match if only loads player 2 and after the countdown and the announcer says go the match ends since it’s a single person match
 

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@Mobius_One i have encountered lag and feezze on Fire emblem cheats , im updating the game just to check with the latest dlc installed as weel .
It happend the same with Mario kart 8 cheats unlocking Gold Mario but after i disable the cheats close the game and opne it again Gold Mario was still unclock and the frezze or lag was gone .
 
@Mobius_One i have encountered lag and feezze on Fire emblem cheats , im updating the game just to check with the latest dlc installed as weel .
It happend the same with Mario kart 8 cheats unlocking Gold Mario but after i disable the cheats close the game and opne it again Gold Mario was still unclock and the frezze or lag was gone .
There was an error parsing the cheats files for this game ! please check the format of the file and make sure its correct .
The wird part is that i havent even enable the cheats and the games starts freezing even then
 

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