Homebrew Discussion Switch overclocking released (improved N64 & PSX emu)

  • Thread starter Thread starter M7L7NK7
  • Start date Start date
  • Views Views 168,693
  • Replies Replies 770
  • Likes Likes 21
.....LOL:rofl2:

I get this is all you do, but try to remind yourself that; someone not knowing their way around computer coding doesn't show someone's intelligence at all, champ ;)

Funny though!:rofl2:
Actually, if they can't understand what critical code like this does, they should NOT overclock.
It really is that simple as that.
You don't give a baby a knife
 
Seriously,it's time to the moderator to close this topic.
It's just a ego war here.
Thanks.
Totally agree.

--------------------- MERGED ---------------------------

Begging for something that you are getting for free with absolutely zero effort on your part is deeply uncivil.
So annoying haha.
 
I'm not gonna go back and read through all the drama but I'm just gonna drop in and say that if you seriously think the switch needs to be overclocked to run PSX then you're just thinking straight up wrong, and going down the wrong path.

All we need is someone who's half knowledgeable with a single emulator to spend a little bit of time and clever ability on it and it will be working no problem. If my 8 year old android phones can run psx, I'm pretty sure the switch can do it, it's just the software is bunk right now.
 
Hey man I'm not trying to say I could do it or that for me or you it would be easy. I'm saying the right person for the job obviously isn't here.
 
Hey man I'm not trying to say I could do it or that for me or you it would be easy. I'm saying the right person for the job obviously isn't here.
Please don't underestimate the work to write a dynarec. Its a IMMENSE undertaking.
Also not much dev's even have the knowledge to do so.
 
I've looked into the dynarec stuff a little bit and it seems like it's basically a hail mary solution to fix a lot of emulators in the way they currently work. What I think should happen is the emulators should be written differently.
 
I've looked into the dynarec stuff a little bit and it seems like it's basically a hail mary solution to fix a lot of emulators in the way they currently work. What I think should happen is the emulators should be written differently.
No, thats not how it works.
You can't do it much differently, you need to translate the opcodes of platform A to platform B.
It's the right way to go. If you want to not use the dynarec you either give it more horsepower or recompile the source code of the ROM's for your target arch ( whicn isnt a option for 99% of the games )
 
  • Like
Reactions: peteruk
I'm not knowledgeable enough with the specific projects that are currently being worked on to refute any of your claims. From an outside perspective though, all I see is people porting decades old emulators and then crying that they don't work right. Just saying maybe think outside the box, I don't have any actual constructive info.

I know a lot of people put a lot of hope into the dynarec stuff but I just think that a magic exe2switch.exe is gonna be hard af like you say, so maybe there's a better/different way to go about solving this problem.

And overclocking something that obviously doesn't need to be overclocked to run something of the caliber you're trying to run (a psx emu) isn't the smartest way to do it, so maybe there's a better/different way to go about solving this problem.
 
Last edited by Tomobobo,
Dude there's way much more than just adding 4 lines of code to something and call it a day.
Overclocking can be something that damages any kind of device, goes from phones, to single board computers, to computers and consoles as well.

Overclocking can cause overheat and diminish the life of the CPU/GPU that's overclocked.
Even though the changes in code might be minimal, something that changes how the hardware performs need thorough testing to be able to find a sweetspot that is not too heavy on the hardware and can deliver the performance boost that we are seeking for homebrew.

You need to understand that.
Hardware changes is not something that can be tested in a day, it needs several days/weeks if not months at times to be tested as well as it should for something of this scope.


I will take the chance because waiting for the tests is useless. Why you may ask? Because this is not something that can be tested by 3 people playing 10 min a day.

You really want to make sure it is safe? Buy 1000 Switch units and run automated tests on them 24/7 for one full year.
 
Last edited by lolboy,

Site & Scene News

Popular threads in this forum