This one?Can someone share a moan.mp3 please
No, doesn't support custom sysmodules.Is this usable with sxos?
The module is in its version 0.1 I am aware of these things and will be fixed in the next releaseattach sound only works if the controller WAS connected. does not work on a newly paired controller or 'asleep' controller and i assume the same goes for a controller that is dead.
I cant hear anything
Mee too
SureAny possibility in future to make it choose at random out of 3 or so sounds? Nice homebrew btw
The kip files are like the nro, but apart from that the makefile is different, it is necessary a json file in which you specify access to syscall or process information, also some functions like registerFspLr() in main.cI have some source code questions, I hope you don't mind.
sysmodules are normal homebrew (nsp/nro) but renamed to kip?
they need to be threaded? (reading your sources, it never unthread it) I suppose modules must be threaded to all work in the background at the same time.
does "ispaused()" used to detect console sleepmode? or stop replacing the sound? I see it's triggered with 2 pressed buttons inside the threaded function, but the pause is done outside of the function so I'm not sure how it knows which thread to pause.
Maybe it's not working yet, and I'm looking at the wrong project to learn how to code sysmodules? but it was small enough to seems interesting to start here
I delete the function setPaused(), but the function isPaused() it is necessary.Yes, I'll look at more modules and projects to learn more. especially all the json values.
thank you for the answers and info about all the pause functions, I wasn't sure how it was used. so it's not needed here.
thanks for making this module
Did you put slidenx.kip in /ReiNX/sysmodules ?Thanks but nor work on my 6.0 reinx
Now it work sorry, waiting for the newt release to mute the official songDid you put slidenx.kip in /ReiNX/sysmodules ?