Hacking Solderless Fusee Dongle

  • Thread starter Thread starter gisel213
  • Start date Start date
  • Views Views 5,071
  • Replies Replies 26
:rofl2: i think it had 300 bytes of storage unless you had the wobbly 16k memory expansion.

this just blew my mind, how he managed to cram this in a few hundred bytes of memory :wacko:



Mine had a dodgy keyboard membrane. Shift was constantly stuck down! And I had a launch model +3, complete with factory sound fault (Google it). Never did fix it. My favourite tho was old Mr sugars cpc464... Ghostbusters!!!! Hahahahaha queue bouncing ball...

Anyway, we have thoroughly derailed this thread now... Oops.
 
  • Like
Reactions: JoeBloggs777
:rofl2: i think it had 300 bytes of storage unless you had the wobbly 16k memory expansion.

this just blew my mind, how he managed to cram this in a few hundred bytes of memory :wacko:



Yes! We’re clearly getting off topic here, but I think we really lost that feel for efficiency. I’m a software dev by trade now (definitely a result of spending so many hours with the ZX81, and then later the C64 and Amiga 500), and I just can’t connect with the way the industry has turned - every year there’s a bunch of new libraries, next big thing, what you did last year is good for the bin, but in the meantime, Moore’s law soldiers on, and really, are we seeing consistent gains on the software side as we are on the hardware side?

--------------------- MERGED ---------------------------

Anyway, we have thoroughly derailed this thread now... Oops.

That we did :D
 
Yes! We’re clearly getting off topic here, but I think we really lost that feel for efficiency. I’m a software dev by trade now (definitely a result of spending so many hours with the ZX81, and then later the C64 and Amiga 500), and I just can’t connect with the way the industry has turned - every year there’s a bunch of new libraries, next big thing, what you did last year is good for the bin, but in the meantime, Moore’s law soldiers on, and really, are we seeing consistent gains on the software side as we are on the hardware side?

--------------------- MERGED ---------------------------



That we did :D

We all just getting old. I just can't get my head around games. I mean Ridge racer is a benchmark to me. If something can play ridge Racer, then that's real power. The most amazing thing I've seen that's modern, was the intro to call of duty ww2. On Omaha Beach. And the festival bit on odyssey. That felt like a farewell from the Mario series.

But back to dongles, the cheapest and best solution is a Gemma with a 2032 battery holder. Made to fit like a glove and it does! On/off switch, thousands of boots from one pound shop 2032. What more could you ask for?
 
We all just getting old. I just can't get my head around games. I mean Ridge racer is a benchmark to me. If something can play ridge Racer, then that's real power. The most amazing thing I've seen that's modern, was the intro to call of duty ww2. On Omaha Beach. And the festival bit on odyssey. That felt like a farewell from the Mario series.

But back to dongles, the cheapest and best solution is a Gemma with a 2032 battery holder. Made to fit like a glove and it does! On/off switch, thousands of boots from one pound shop 2032. What more could you ask for?

Ridge racer! That sums it all :) BTW I have to say your avatar is really unsettling :D

Now, cheapest, maybe. Best, I’m not sure. I’m looking very closely at what @MatinatorX is doing with his DragonInjector. I know it’s not available yet, but short of a modchip solution (which my eyes won’t allow me to do), that seems like the best solution.
 
Last edited by BionicGecko,
  • Like
Reactions: mattytrog
Ridge racer! That sums it all :) BTW I have to say your avatar is really unsettling :D

Now, cheapest, maybe. Best, I’m not sure. I’m looking very closely at what @MatinatorX is doing with his DragonInjector. I know it’s not available yet, but short of a modchip solution (which my eyes won’t allow me to do), that seems like the best solution.

I prefer the modchip solution. Once fitted, it is idiot proof. Sort of.
 
Yes! We’re clearly getting off topic here, but I think we really lost that feel for efficiency. I’m a software dev by trade now (definitely a result of spending so many hours with the ZX81, and then later the C64 and Amiga 500), and I just can’t connect with the way the industry has turned - every year there’s a bunch of new libraries, next big thing, what you did last year is good for the bin, but in the meantime, Moore’s law soldiers on, and really, are we seeing consistent gains on the software side as we are on the hardware side?

I have to agree with you, just looking at doom now for the switch, nearly 15gb ! crazy thats like what 22 * 670mb cd's. imagine doom taking up the same space as 22 * PS1 game cd's :wacko:
 

Site & Scene News

Popular threads in this forum