Hacking h-encore breaks homebrews and plug-ins?

tito83

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SOLVED! :D

- "VitaHBBrowser" is not compatible
- "rinCheatSE" works but it has to be used in conjunction with https://github.com/d3m3vilurr/vita-savemgr/releases
- "rinCheat plugin" is not compatible
- "nonpdrm plugin" works


Hi, apparently with the new hack the previous homebrews do not work. I already have installed h-encore and Adrenaline in my 3.68 Vita but i tried VitaHBBrowser, rinCheatSE homebrews and the rinCheat plugin and none of them works.

Also nonpdrm plugin does not work too
https://gbatemp.net/threads/problem-with-nonpdrm.509754/


So, the new hack breaks all the previous homebrews and plugins, or i'm doing something wrong?
 
Last edited by tito83,

Ryccardo

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So, the new hack breaks all the previous homebrews and plugins, or i'm doing something wrong?
It does not actively break anything; of course, any plugin using hardcoded offsets may break if used on a different OS version than intended!

Did you maybe get an ux0:/tai/config.txt in the way?
 

tito83

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It does not actively break anything; of course, any plugin using hardcoded offsets may break if used on a different OS version than intended!

Did you maybe get an ux0:/tai/config.txt in the way?

I have that file, what i have to do with that?, i'm already have ux0:/tai/game.txt with this line "ux0:/plugins/rinCheat.suprx 1"
 

Ryccardo

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I have that file, what i have to do with that?, i'm already have ux0:/tai/game.txt with this line "ux0:/plugins/rinCheat.suprx 1"
If you have a config.txt in ux0 it will disable the one in ur0, and it's strongly recommended to get rid of it to avoid hassle and confusion

About the other 2 files, you're confusing PSP plugins with Vita plugins, as Taihen does not use a game.txt and you don't put an "1" in the Vita config.txt
 

tito83

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If you have a config.txt in ux0 it will disable the one in ur0, and it's strongly recommended to get rid of it to avoid hassle and confusion

About the other 2 files, you're confusing PSP plugins with Vita plugins, as Taihen does not use a game.txt and you don't put an "1" in the Vita config.txt

O, now I'm more lost than before lol :lol:

from what I understand, I have to do this:
PSP plugins:
Open ux0:/plugins/game.txt file and add this line to the file:
ux0:/plugins/rinCheat.suprx 1
(for example)


Vita plugins:
Open ux0:tai/config.txt file and add this line to the file:
ux0:tai/netcheck_bypass.suprx
(for example)

is that correct?
 
Last edited by tito83,

Takeshi666

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i can't get any plugin to work. its stated that nonpdrm works with latest version. would love some help
 

Ryccardo

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PSP plugins:
Open ux0:/plugins/game.txt file and add this line to the file:
ux0:/plugins/rinCheat.suprx 1
No, PSP plugins go to ux0:pspemu/seplugins/*, are .prx files, and they are listed in either the seplugins/vsh.txt (for XMB), game.txt (for PSP software) or pops.txt (for PS1 software) as "ms0:/seplugins/****.prx 1", where "ms0:" is the root of the emulated Memory Stick = ux0:pspemu (or whatever other device than ux0 you've selected in the Adrenaline settings)

Vita plugins:
Open ux0:tai/config.txt file and add this line to the file:
netcheck_bypass.suprx
Incomplete: Vita plugins are .skprx for kernel-mode plugins and .suprx for user-mode plugins; you do indeed add them to ur0:tai/config.txt, under the appropriate section (kernel, all, an appl's titleid), by writing the path to the plugin, for example "ur0:tai/*****.skprx"

(I recommend to remove your ux0:tai folder, migrating plugins to ur0)
 
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Takeshi666

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i removed. the ux0:tai folder. put the plugin. in ur0 rebooted. re did. h-encore. and nonpdrm still does not work. its added to the config. ur0:tai/nonpdrm.skprx
 

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