Official hakchi2 - NES Mini very simple pimp tool

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Does Snes9x (not 2005/2010, but mainline), run full speed on Snes Classic hardware? I ask because a lot of people are suggesting 2010, which is based off a pretty old core.

Snes9x is now at 1.55 officially, and 2010 is based off of 1.52.

I've had no issues, and it's my daily driver.
 
I might, if I had the money to get a usb drive of some kind. Even if I did, the 134 games that I have on Hakchi right now are, I think, plenty.

You don't need an usb harddrive, just an usb stick for 5€.
As for the games, which ones really work well with cannoe, you will only see when you finally launch them.
 
A little help on USB-Host please!

I while ago I added 2 PSX games. Just before synchronizing with Dantheman's hakchi, I was asked whether I would like to flash the original kernel or not, I chose YES. I ended up with failure.
So I uninstalled the kernel again, back from the beginning, but now I added more PSX games. When I reached sync with Dantheman's hakchi, again, the same question appeared, but now I chose NO.

When I tested the result, the first 2 games run perfect, but the additional games just went back to UI screen. I'd checked all the games' desktop files with Notepad++ and everything (Exec, Path, etc) is similar one to another.
Where have I done wrong exactly?
 
The first 2 games run perfect, but the additional games just went back to UI screen. I'd checked all the games' desktop files with Notepad++ and everything (Exec, Path, etc) is similar one to another.
Where have I done wrong exactly?

Did you try different versions of the games not working?
 
Today's Core Update:) UPDATE 12-7-17 MGBA has better compatibility than gpSP. But, gpSP is faster, overall. Due to feedback, some have been reportedly having issues using newer hakchi1 for USB-HOST. But, they had no issues using slightly older variants. I have personally had no trouble using all of them. But, there could be variables related to USER-END Error, etc. As a result, I am including EVERY version of USB-HOST, just in case someone wants to try on an older version. SNESC works nicely. NESC is a bit trickier! So, keep that in mind. I updated the CheatSheet to briefly list the notable changes with each new Hakchi1 Changes to each version! hakchi-gui-win32(official)(11-28-17) = Adds ability to install/uninstall hmods via flash drive! hakchi-gui-win32(official)(12-1-17) = Adds ability to use custom splash screen Otherwise, I updated MAME 2010 (Fixes to Dream Soccer 94 and Fire Barrel; Thanks wonder199999 & twinaphex!), FBA 2016 (Minor Fixes; Thanks barbudreadmon ), Mednafen SuperGrafx (Minor Fixes; Thanks retro-wertz & twinaphex!), and lastly, Updated GW, the truly excellent Core that simulates Handheld Games! Not only has the Core been Updated. But, so have the Games that run on the Core! They are much more accurate representations of the Real Deals, now:) This "older video" I posted, shows them in action! I will do a newer video, when I can!



Enjoy Today's Update! Expect more related to Ripping & Compressing Games in near future Updates!

https://github.com/KMFDManic/NESC-SNESC-Modifications/releases/
 
Did you try different versions of the games not working?

What do you mean "versions"? Are you referring to games region?
The 2 games I mentioned were Final Fantasy VIII - Disc 1 (US) and Chrono Cross - Disc 1 (US). They run perfectly.
The added 4 games were Castlevania SotN (EU), Resident Evil 2 (US), Resident Evil 3 (EU), Valkyrie Profile - Disc 1 (US), and Xenogears - Disc 1 (US).
I do think it's not about their regions, though.
I'd watched @KMFDManic and @PPlays 's tutorials, none of them mentioned about flashing again the kernel when using Dantheman's hakchi before press shift + Synchronize, so that's why I did not flash the kernel again.
 
ATTENTION: If save states are an issue with gpSP, use mGBA instead. Currently testing saves with gpSP, with a few people. gpSP is fast. But, compatibility is not as high as mGBA. And, save states are not fully confirmed to be reliable with it yet. Thank you!
 
A little help on USB-Host please!

I while ago I added 2 PSX games. Just before synchronizing with Dantheman's hakchi, I was asked whether I would like to flash the original kernel or not, I chose YES. I ended up with failure.
So I uninstalled the kernel again, back from the beginning, but now I added more PSX games. When I reached sync with Dantheman's hakchi, again, the same question appeared, but now I chose NO.

When I tested the result, the first 2 games run perfect, but the additional games just went back to UI screen. I'd checked all the games' desktop files with Notepad++ and everything (Exec, Path, etc) is similar one to another.
Where have I done wrong exactly?

Can you help me with this, @KMFDManic ?
 
What do you mean "versions"? Are you referring to games region?
The 2 games I mentioned were Final Fantasy VIII - Disc 1 (US) and Chrono Cross - Disc 1 (US). They run perfectly.
The added 4 games were Castlevania SotN (EU), Resident Evil 2 (US), Resident Evil 3 (EU), Valkyrie Profile - Disc 1 (US), and Xenogears - Disc 1 (US).
I do think it's not about their regions, though.
I'd watched @KMFDManic and @PPlays 's tutorials, none of them mentioned about flashing again the kernel when using Dantheman's hakchi before press shift + Synchronize, so that's why I did not flash the kernel again.

Are there any special characters in the new games you added?
 
Attention: Test results on Save States. Some have reported issues with saves with gpSP. I have perfectly found a median to make MGBA and N64 saves function extremely reliably using Suspend States/In Game Sram Saves for GBA, and ONLY In Game Sram Saves for N64. I cannot fix gpSP saves, without breaking both MGBA and N64! So, if you decide you want to run gpSP, run it with games that you are not concerned with saving! /bin/gpsp AND /bin/mgba for Dual Use:) Lastly, if your shortcut from RetroArch does not properly work with Saves, be sure clovercon or clovercon-usb is installed! If it still gives issues, simply push reset button ON the NESC/SNESC, as that works with saves, properly, each and every time...given they work to begin with! Thanks to bslenul and all else who helped me test this!
 
Last edited by KMFDManic,
You have the USB mod running on your NES? I cant seem get it to work on my NES, my SNES runs it just fine though.
For NESC make sure you have dtm_font_remount_12_3_17 hmod installed when using USB-Host (it is required).
You will not be able to use folders until its boots successfully without folders. Once it boots successfully, if you add folders you will need to copy copyright.fnt and title.fnt inside every folder that contains games. (Thx to @girjordi for figuring that one out)
 
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Once it boots successfully, if you add folders you will need to copy copyright.fnt and title.fnt inside every folder that contains games.

If you use the copyright.fnt and title.fnt contained in fonts.7z inside Advanced User folder in KMFDManic set, you can use special characters as ().
 
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Are there any special characters in the new games you added?

Nope. I've already avoid the issue from the beginning, no parenthesis, exclamation marks, only hyphens: Resident Evil 3 - Nemesis, Valkyrie Profile - Disc 1, etc.

It would be helpful to see the command lines for the games you are unable to run:)

Okay.
So the game that runs uses:
/bin/pcsx /usr/share/games/CLV-Z-MAMBT/Chrono_Cross_-_Disc_1.bin
While the game that doesn't run uses:
/bin/pcsx /usr/share/games/CLV-Z-NHIFM/Resident_Evil_3_-_Nemesis.bin

I also have checked the two .desktop files, other than the games names, they are all identical.
 
Nope. I've already avoid the issue from the beginning, no parenthesis, exclamation marks, only hyphens: Resident Evil 3 - Nemesis, Valkyrie Profile - Disc 1, etc.



Okay.
So the game that runs uses:
/bin/pcsx /usr/share/games/CLV-Z-MAMBT/Chrono_Cross_-_Disc_1.bin
While the game that doesn't run uses:
/bin/pcsx /usr/share/games/CLV-Z-NHIFM/Resident_Evil_3_-_Nemesis.bin

I also have checked the two .desktop files, other than the games names, they are all identical.


Are you able to emulate it on your PC?
 

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