Well she more helpful to link than princess peach is to mario, still, i mean she doesn't look as appealing to me honestly, and knowing she can change into shiek, a guy with magic, i dunno, maybe some people will like her, i wouldn't.
Oh wait you mean the games in the series... Well i'm not a fan of the series, the plot is more confusing than ever, gives most final fantasy games a run for their story, or even tales games, and star ocean. I like playing a few games, i like the idea of going into dungeon, finding items, using them to solve puzzles that is very clever constructed and allow for people to get a bit more intelligent and smart about how to think a bit wider in terms of survival. Though not every game is like that, early zelda games like on NES, they are cryptic and too difficult for someone who plays with no guide. You basically will use lot more time trying to progress without more could maybe take months to finish instead of a few days or hours.
Zelda 1 is open world cryptic gaming, very little clues and hints, somethings don't make sense, no guide or indication of much progress besides collecting 8 triforce pieces, too many hidden areas that you could only find by either accident discovery or intentional spamming of items. Zelda 2 is 2D side scrolling platform with RPG like elements kinda like simon's quest, fight monsters, level up your stats, learn spells, find upgrades, and fight almost unfair AI enemies that are too strong too early in the game, sound familiar? BREATH OF THE WILD. Not to mention, if you die, you lose all progress, you start all the way back at the palace and have to get back all over again.
Links awakening has a bad story, playing it isn't a issue, but somethings could be improved, link to the past was a huge improvement, ocarina of time isn't that great, but zelda is a bit more involved and not just "Peach's hopeless and useless damsel in distress" status, she helps link lot more with her magic than she probably did in the cartoon. Just it kinda was ground breaking being a first 3D game for the new ULTRA SIXTY-FOURRRRR!
Majora's mask made a very different approach, based on continuing ocarina of time, zelda is less involved, only purpose she serves is the 2 parts, the beginning showing her send link off as he begins new adventure, and reminding he has ocarina of time that is probably used more often that it was in the game that has the title in it! You instead collect mask of dead creatures, inherit use phoenix wright ace attorney game main focus of having Maya fey channel spirits, and inherit the dead mask face persona and use their skill or unique talent to progress even though the dungeon item exist, it kinda takes the purpose of the dungeon item away from existing in this game. Last is the thing i hated the most, the timer. IN this game the story has to do with Skull kid stole majora's mask, a cursed mask that brings destruction upon whoever uses it, in this game, is used to send the moon above termina (location of link's current adventure) into the ground, and it happens at the end of 72 hours (3 days) The whole game works on this 3 Day cycle and using ocarina of time to rewind time back to first day, is the base gimmick of not making it happen. This might have ever been the first time i ever known of a game to use GLOBAL TIME LIMITED EVENTS. O_O
Once again i'm not a huge fan like some others here, i play it cause the game is fun, solving dungeon puzzles with unique items, hook shot, switch hook, dash boots, making blocks, throwing bombs, shooting arrows, using special clothes, hover boots, so many fun items to use, is like another form of a metroid game. None of the story matters to me cause it just seem to get bit out of hand each time, but is a game and a adventure game, it has to have a story that gives reason for the character in the game to achieve a goal and player to strive for to get there, but is gotten out of hand, some characters you expect don't always show up, just hear about it like cameo, not all items are fun to use, i dunno, i could go on but i think i said enough.