ROM Hack [Release] tcpGecko dotNet for 3ds

  • Thread starter Thread starter Mega-Mew
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So:
  • You use the ntr.bin provided in the archive (the X+Y menu should display: Gecko Mod v.0.0.3)
  • You wait until your 3DS is connected
  • You launch the game, press DPAD-Left and keep it pressed until the game is stuck on the loading screen
  • You enter the 3DS's ip in the app and press connect then wait until you see a green flash (can take 30 s)
  • When the game resume then the client is connected
If you did all this steps, then maybe check your firewall.
 
So:
  • You use the ntr.bin provided in the archive (the X+Y menu should display: Gecko Mod v.0.0.3)
  • You wait until your 3DS is connected
  • You launch the game, press DPAD-Left and keep it pressed until the game is stuck on the loading screen
  • You enter the 3DS's ip in the app and press connect then wait until you see a green flash (can take 30 s)
  • When the game resume then the client is connected
If you did all this steps, then maybe check your firewall.
It doesnt say it. I used the .bin from the repo lol. I'll try the one in the archive

--------------------- MERGED ---------------------------

The one from the archive still says ntr
 
How do you boot it ?

If you use the Selector: put it in the root of your SD and choose 3.2.
It's showing the same issue as before
upload_2017-3-11_16-45-16.png
 
so let me get this straight

-put all files in root of sdcard
-launch bootntr 3.2
-launch game
-while loading the nintendo 3ds screen hold key left
-enter the ip

is that correct? @Nanquitas
 
So it connects but then disconnect.

On Sun/Moon you need to use the code to disable the NFC before loading your savegame.

--------------------- MERGED ---------------------------

so let me get this straight

-put all files in root of sdcard
-launch bootntr 3.2
-launch game
-while loading the nintendo 3ds screen hold key left
-enter the ip

is that correct? @Nanquitas
Yep :)
 

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