Ok, the weapons don't last very long, and it's a way for Nintendo to encourage players to use different weapons and be creative...fine. Not a bad idea (though I agree with a comment I read suggesting they should last about double what they do). That said, I find that often I'm fighting a bunch of enemies, and my weapon breaks at just the wrong time, and all of a sudden I'm empty handed and get hit or killed because my attack button suddenly becomes useless. Because the rhythm of the fight is broken it messes up whatever fighting action I was trying to pull off at the time (it's like the old street fighter 2 cheat of hitting the pause button to screw up your opponents timing on their attack or combo, really pisses me off!)
So I was thinking, why not patch the game, simply bringing up a weapon automatically when one breaks. You could select your top 3 choices, and then it would bring up your top choice, and then your next and next, as each item breaks in battle. If you don't bother ranking weapons, it could just bring up any weapon at random. What do you guys think? Should I email this to Nintendo?
So I was thinking, why not patch the game, simply bringing up a weapon automatically when one breaks. You could select your top 3 choices, and then it would bring up your top choice, and then your next and next, as each item breaks in battle. If you don't bother ranking weapons, it could just bring up any weapon at random. What do you guys think? Should I email this to Nintendo?