Is bootstrap already set to unofficial in settings? Games that I tried out previously, still work for me.All updated through the app about 30 minutes ago.
Is bootstrap already set to unofficial in settings? Games that I tried out previously, still work for me.All updated through the app about 30 minutes ago.
Did you test hoops 3 on 3? It's set to unnoficial, and displays that it's downloading the unnoficial build on bootup.Is bootstrap already set to unofficial in settings? Games that I tried out previously, still work for me.
Yep, it works.Did you test hoops 3 on 3? It's set to unnoficial, and displays that it's downloading the unnoficial build on bootup.
TWLoader v4.1.0
What's new?
Improvements
- Date is now shown in Wood themes (except DSTWO). (by @umbjolt and me)
Bug fixes
- TWLNAND side has been updated to use devkitARM r46. It'll also run upcoming bootstrap versions.
- Fix the bug causing unofficial bootstrap string not showing in settings. (by @umbjolt)
- Some translation fixes.
- Handle Unicode filenames properly in the R4 and Wood themes. (by @GerbilSoft)
- Some other fixes. (by @GerbilSoft)
Update side cia and make sure everything is updated correctly.With the new update all my games working before have white screen
Unofficial builds are from master branch of nds-bootstrap. Latest for us is 96c368bOne question, where do the unofficial bootstrap updates come from exactly? I never quite understood that. Can someone provide a link, maybe?
run make clean manually in every subdirectoryI'm the only one that after manual compiling TWLoader and launching it crash?
I can compile it but no start it after I have reinstalled devkitpro r46 from scratch (with ahezard's libnds, sf2d, etc...)
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SH** I can't use my TWLoader gui compiled version but I can launch a nand side compiled version ._.
BTW, I'll test if I've compiled bootstrap fine to upload to update's repo
It's not only in my side. I've find the problem in github issuesrun make clean manually in every subdirectory
I dont understand what the "donor" thing does .-.
The text drawing code of sftdlib crashes TWLoader with r46.I'm the only one that after manual compiling TWLoader and launching it crash?
I can compile it but no start it after I have reinstalled devkitpro r46 from scratch (with ahezard's libnds, sf2d, etc...)
Unofficial build is ahezards.Unofficial bootstrap have been updated!
(TODO: Guest why @Robz8 builds are smaller than mine)
But it's a bug in TWLoader or in sftdlib?The text drawing code of sftdlib crashes TWLoader with r46.
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Unofficial build is ahezards.