ROM Hack [HELP][.PLG COLLECTION] Extended Memory Games NTR Plugin for Old3DS

cicciochiave

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Hello!
With the new NTR 3.1 even the OLD3DS support the use of plugin for extended memory games, but the .plg file must be under 300KB.
And this is the point of the thread: collect links of plugin that have this requirement.

I think this could be useful; now the collection is almost completed, but any help or report is appreciated.


  • Pokémon Sun/Moon (region free) [0004000000164800/0004000000175E00]
  • Monster Hunter 4 Ultimate (E) [0004000000126100]

  • Monster Hunter 4 Ultimate (U) [0004000000126300]

  • Monster Hunter Generations (E) [0004000000185B00]

  • Monster Hunter Generations (U) [0004000000187000]

  • Super Smash Bros. (E) [00040000000EE000]
  • Super Smash Bros. (U) [00040000000EDF00]
  • Super Mario Maker (E) [00040000001A0500]

  • Super Mario Maker (U) [00040000001A0400]
  • Monster Hunter Stories (J) [000400000016E100]

  • Monster Hunter Stories (E) [00040000001BC600]
  • Monster Hunter Stories (U) [00040000001BC500]

  • Monster Hunter XX (J) [0004000000197100]
  • Pokémon UltraSun/UltraMoon (region free) [00040000001B5000/00040000001B5100]


All this games support other kind of plugin, such as the fps-clock-menu and OnionFS.

;)
 
Last edited by cicciochiave,

cicciochiave

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The Catboy

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You are wrong... it's not the same kind of thread

--------------------- MERGED ---------------------------

the goal of my thread is to redirect people with old3ds (like me) where they can find the .plg
this is not only a "hey people, a new version of ntr!!!!!!!!" XD
I got me there, it appears I am wrong
Wachin.png
 

Mikuke

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This one works for super mario maker Eu idk about usa

credit: Rydog, @DarkFlare69 (releasing)
maxGregsz (posting working copy for o3ds)
 

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cicciochiave

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Nanquitas

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Gateshark2NTR only exists with the background, so this can not be changed alas.

Fortunately there's only a few games using this mode, so as long as all the games are covered it won't be a huge issue.

You can build lighter plugin if you use the manual method (code and compilation).
 
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Rainart

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Gateshark2NTR only exists with the background, so this can not be changed alas.

Fortunately there's only a few games using this mode, so as long as all the games are covered it won't be a huge issue.

You can build lighter plugin if you use the manual method (code and compilation).

Oh, that is why, I did not consider the background image default size. Going to try the manual coding & compilation then. Thank you for the advice.
 

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