Hacking Official Corbenik - Another CFW for advanced users (with bytecode patches!)

  • Thread starter Thread starter chaoskagami
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Yes, of course I have. That's why I'm posting here, because it doesn't work.

It throws up the standard 'this is not a valid code' or whatever error.
After you inputed the code, did you fill the rest with zeros?
X/Y OR/AS does that automatically, S/M does not.
I was going to ask the same thing next XD
 
After you inputed the code, did you fill the rest with zeros?
X/Y OR/AS does that automatically, S/M does not.
I was going to ask the same thing next XD
I don't recall ever having to add the zeroes in manually when using Sun/Moon previously.

But for the sake of being thorough, I've just tested both a preceding zeroes format (0000 0000 0000 xxxx), along with a proceeding zeroes format (xxxx 0000 0000 0000). As expected neither worked.
 
I don't recall ever having to add the zeroes in manually when using Sun/Moon previously.

But for the sake of being thorough, I've just tested both a preceding zeroes format (0000 0000 0000 xxxx), along with a proceeding zeroes format (xxxx 0000 0000 0000). As expected neither worked.
I would report it on github then, sounds like it's broken in the latest skeith build... It probably works for me because I have a slightly older build...
 
I would report it on github then, sounds like it's broken in the latest skeith build... It probably works for me because I have a slightly older build...
I can't see the problem... the MisteryMachine patch is dynamic, it shouldn't broke unless Game Freak change their servers of SALT team change their servers...
Well... I'll check it latter
 
Last edited by Gray_Jack,
Looks like there is no new server with update 1.1 or with the SALT team servers... so I don't see why it's not working for you, maybe they lost the boss data inside the server of that specific distributtion, try other distributions
 
@BARNWEY @Gray_Jack Thanks for your help guys.

We were working with the assumption that I had Corbenik set up properly in the first place. So I decided to start over from scratch, following the installation instructions in the readme.md

The Mystery Machine patch now works just as it should, tested with Y/OR/Sun.

I can also confirm that you don't need to manually fill in the trailing zeroes for Sun/Moon.

Thank again both of you for spending time helping me troubleshoot.
 
@BARNWEY @Gray_Jack Thanks for your help guys.

We were working with the assumption that I had Corbenik set up properly in the first place. So I decided to start over from scratch, following the installation instructions in the readme.md

The Mystery Machine patch now works just as it should, tested with Y/OR/Sun.

I can also confirm that you don't need to manually fill in the trailing zeroes for Sun/Moon.

Thank again both of you for spending time helping me troubleshoot.
No prob dude, I'm glad you fixed your problem!
 
Considering corbenik has dynapatching you can just download 11.3 from the NUS lol. Did you try that?
Testing this now, I couldn't remember how to find that title and had to research it. I just wanted to get the memo out before people started updating.
 

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