Homebrew [Discontinued] TWLoader - CTR-mode NDS app

  • Thread starter Thread starter RocketRobz
  • Start date Start date
  • Views Views 1,821,837
  • Replies Replies 9,252
  • Likes Likes 147
Status
Not open for further replies.
I sure did.
It's the first option:
DSTT
R4i Gold
Etc..

Also using the latest game forwarder pack.
If your flashcard the R4i Gold RTS? If so, use the R4iDSN/R4i Gold RTS pack, and selection in TWLoader.
 
Then SD access should be enabled, which strangely isn't.
Try launching the feature again, but right when the white screens appears, before the DS/DSi boot screen appears, turn off your system.
Open "sdmc:/_nds/twloader/settings.ini". Is SLOT1_KEEPSD set to 1?

--------------------- MERGED ---------------------------

Mine's the DSTT
In that case, open "3dssd:/_nds/YSMenu.ini"
 
Then SD access should be enabled, which strangely isn't.
Try launching the feature again, but right when the white screens appears, before the DS/DSi boot screen appears, turn off your system.
Open "sdmc:/_nds/twloader/settings.ini". Is SLOT1_KEEPSD set to 1?

--------------------- MERGED ---------------------------


In that case, open "3dssd:/_nds/YSMenu.ini"
Its contents:
[YSMENU]
AUTO_BOOT = /_nds/twloader.nds
DEFAULT_DMA=true
DEFAULT_RESET=false
 
What's exactly happening?
When I choose 'Add Game' and select a game, the game loads.
Nothing however is added to TWLoader.
No ini file created, no banners created.

So every time I only have Settings & Add Game available.
 
Then SD access should be enabled, which strangely isn't.
Try launching the feature again, but right when the white screens appears, before the DS/DSi boot screen appears, turn off your system.
Open "sdmc:/_nds/twloader/settings.ini". Is SLOT1_KEEPSD set to 1?

--------------------- MERGED ---------------------------


In that case, open "3dssd:/_nds/YSMenu.ini"
Yes it is set to 1
 
FYI, there is no such file as /_nds/twloader.nds if that matters.
Sounds like you didn't extract what's in TWLoader.7z's "flashcardroot" folder.

--------------------- MERGED ---------------------------

Yes it is set to 1
Is "r4idsn.nds" in "sdmc:/_nds/twloader/loadflashcard/" 228KB?
If so, sounds like everything's right, 'cause I'm out of ideas.
 
Sounds like you didn't extract what's in TWLoader.7z's "flashcardroot" folder.

--------------------- MERGED ---------------------------


Is "r4idsn.nds" in "sdmc:/_nds/twloader/loadflashcard/" 228KB?
If so, sounds like everything's right, 'cause I'm out of ideas.

OK.

Now I feel like a fool.

It's working perfectly, my apologies for this.

I am grateful for your assistance :D
 
@Robz8 PR created. I've tested and I like the way it works. I don't see any slow in TWloader loading times (fyi i'm using a 10 class SD). Is there anything more I can do? I'm feeling a bit useless this days
 
@Robz8 PR created. I've tested and I like the way it works. I don't see any slow in TWloader loading times (fyi i'm using a 10 class SD). Is there anything more I can do? I'm feeling a bit useless this days
Even if it does slow down loading times we can always remove or reduce the logging again later when the code feels really stable.

Also you can still send a PR for my corrections to the english used in the Wi-Fi/Internet logging code
 
  • Like
Reactions: umbjolt
Even if it does slow down loading times we can always remove or reduce the logging again later when the code feels really stable.

Also you can still send a PR for my corrections to the english used in the Wi-Fi/Internet logging code

Ups, forget to update that, thanks for reminder!
 
Sorry, I got no ideas. Any ideas, @GerbilSoft?

Oh, forget to mention something xD
I have an idea to add a new function to TWLoader but I want to achieve it by myself (I love to learn new things :P) The ""problem"" is that I recreate my fork every time a new commit is added to main repository, so, could someone help me to create a branch with my updates (no pr until I completely do it :) )and also with main updates?

PS: Sometimes my english sucks a bit xD
PS2: Seriously, 4 edits to correct vocabulary! After 00:00 (it's 1:18) my english sucks (a lot more..)
 
Last edited by umbjolt,
Oh, forget to mention something xD
I have an idea to add a new function to TWLoader but I want to achieve it by myself (I love to learn new things :P) The ""problem"" is that I recreate my fork every time a new commit is added to main repository, so, could someone help me to create a branch with my updates (no pr until I completely do it :) )and also with main updates?

PS: Sometimes my english sucks a bit xD
Heres a really easy guide on how to update a forks master branch with all the latest commits. It does require git installed though. Presuming you use windows, heres git desktop but iirc it also integrates git shell, which is whats needed :)
 
  • Like
Reactions: umbjolt
Heres a really easy guide on how to update a forks master branch with all the latest commits. It does require git installed though. Presuming you use windows, heres git desktop but iirc it also integrates git shell, which is whats needed :)

Lifesaver!
I'm using github desktop atm to upload commits to my fork and later, manually, the PR with github page.
If anyone is interested, I'm using this small cmd file to "update" (AKA destroy your fork)
cd TWLoader
git remote add upstream https://github.com/Robz8/TWLoader.git
git fetch upstream
git checkout master
git merge upstream/master
git push origin master

Tomorrow I'll try your solution. Thanks you very much :)
 
Lifesaver!
I'm using github desktop atm to upload commits to my fork and later, manually, the PR with github page.
If anyone is interested, I'm using this small cmd file to "update" (AKA destroy your fork)
cd TWLoader
git remote add upstream https://github.com/Robz8/TWLoader.git
git fetch upstream
git checkout master
git merge upstream/master
git push origin master

Tomorrow I'll try your solution. Thanks you very much :)
Your method is literally what I posted lol. I don't think the git checkout or git push is needed just to update your fork with the most recent code from the original repo. :)
 
  • Like
Reactions: umbjolt
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum