Yeah try with those and if you can give any other core a try with the rotation too, like Snes9x or any other.So I can test now. Fba2012 and mame is it?
Pacman and Ms. Pacman. I know there are many more, but after I found out about the problem, I just quit using those emulators until I could look through the code and fix it, and now that they are fixed, I couldn't tell you which ones other than those two games. LOLHave full fba set here what vertical games you know of?
No me neither. Not a big player on vertical screen games. Just tested 1941 cause I'm sure that's a vertical game. Didn't have to change any options it just loaded up like this. It's very squashed. My fba is set at 16:9Pacman and Ms. Pacman. I know there are many more, but after I found out about the problem, I just quit using those emulators until I could look through the code and fix it, and now that they are fixed, I couldn't tell you which ones other than those two games. LOL
Cool, that means the nightlies have the changes. BTW, you can change the aspect ratio settings in Retroarch too. It would make the game wider and not totally true to the original game, but might make it not look so skinny.No me neither. Not a big player on vertical screen games. Just tested 1941 cause I'm sure that's a vertical game. Didn't have to change any options it just loaded up like this. It's very squashed. My fba is set at 16:9
so no retroarch core runs sega system 32 games?
you still havent uploaded your atari jaguar compiled core even if slow as hell i wanted to test it xD
But mah neintandew seixtay fewrszzzzzI did upload it it, it's in here somewhere
@pedro702 https://gbatemp.net/threads/retroarch-wiiu-wip.447670/page-147#post-7025266
The Virtual Jaguar and the Mame2000 cores
@brienj can you have a go at compiling the mame2010 core please? I tried but got compile errors (be warned it takes ages to compile) I think the Mame 2010 core supports Sega System 32 games that some people were after.
Thanks
I can try, no guarantees though. BTW, I noticed they have a FBAlpha that is newer than the 2012 one, why isn't it being done? Maybe I will try that one too.I did upload it it, it's in here somewhere
@pedro702 https://gbatemp.net/threads/retroarch-wiiu-wip.447670/page-147#post-7025266
The Virtual Jaguar and the Mame2000 cores
@brienj can you have a go at compiling the mame2010 core please? I tried but got compile errors (be warned it takes ages to compile) I think the Mame 2010 core supports Sega System 32 games that some people were after.
Thanks
I hope you can get it to work, there's like double the rom count over 2003, of course it may run like treacle but you never know.I can try, no guarantees though. BTW, I noticed they have a FBAlpha that is newer than the 2012 one, why isn't it being done? Maybe I will try that one too.
What about snes9x 2005? Can you do it again?I did upload it it, it's in here somewhere
@pedro702 https://gbatemp.net/threads/retroarch-wiiu-wip.447670/page-147#post-7025266
The Virtual Jaguar and the Mame2000 cores
@brienj can you have a go at compiling the mame2010 core please? I tried but got compile errors (be warned it takes ages to compile) I think the Mame 2010 core supports Sega System 32 games that some people were after.
Thanks
But what the differences between snes9x, snes9x2005 and snes9x2010 cores?I'll have ago in a bit
@VinsCool Here you are mate
Tried compiling the new FBA Core but errors at the end
IIRC some romhacks only work on the older Snes Cores?But what the differences between snes9x, snes9x2005 and snes9x2010 cores?
Yes exactly this. Most zsnes romhacks work with this core, at least.IIRC some romhacks only work on the older Snes Cores?
I couldn't get MAME2010 to compile correctly. I think either it only supports SDL, or I wasn't setting the defines correctly.