Gaming Switch Graphics File

  • Thread starter Thread starter mzkoops24
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No confirmation on the legitimacy of this file yet? I at least want to view a Switch files header before it's released.
 
No confirmation on the legitimacy of this file yet? I at least want to view a Switch files header before it's released.
The few people I sent the link to haven't responded to the messages yet.

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No confirmation on the legitimacy of this file yet? I at least want to view a Switch files header before it's released.
One of the admins on the Xentax forums confirmed the files legitimacy.
 
I will let you guys know if I find anything special or weird, it might take a day though.
 
Unrecognizable data structures in all the files. I can't even find anything on the errors I'm getting when I debug my DAT reader. They are using unique data structures but do look encrypted. THIS IS SWTCH DATA, the Wii U can't render it, I tried. Also I found that thread where that guy verified it, and he didn't. Yeah, he's a mod but he just said so without explaining his reasoning.
http://forum.xentax.com/viewtopic.php?f=18&t=15725&p=126162&hilit=switch+textures#p126162
 
Unrecognizable data structures in all the files. I can't even find anything on the errors I'm getting when I debug my DAT reader. They are using unique data structures but do look encrypted. THIS IS SWTCH DATA, the Wii U can't render it, I tried. Also I found that thread where that guy verified it, and he didn't. Yeah, he's a mod but he just said so without explaining his reasoning.
http://forum.xentax.com/viewtopic.php?f=18&t=15725&p=126162&hilit=switch+textures#p126162
Mainly because he looked at everything in my private message
 
Mainly because he looked at everything in my private message
I see, the thread just didn't verify anything to us onlookers. This file could be signed by the Switches earliest key sets and decrypting it could reveal early signs. For example I think the Switch is Big Endian based on what I've seen in these files, which would mean 3DS games won't run on the Switch without being recompiled, instead of porting them into an emulator like DS games on the Wii U. Educational information lies in wait here.

I've noticed there's an extra 1KB on each of these files but in a hex editor all that data isn't strictly in the header or footer.
 
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A .dat file is a large text file used to keep track of databases... I mean, they COULD be used for textures, but there's not much of a point, really
.dat files in Ubisoft games contain game data. Often in the Just Dance games they contain game information, menu information, and picture data.
 
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