ROM Hack NSMB Wii Mode - Super Mario Maker 3DS!

  • Thread starter Thread starter AboodXD
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For some reason, a majority of the tiles have glitched corners or sides. This may have to do with the fact that there is one sprite that wasn't supposed to be replaced (Now it's covered with a black tile that says "cdEV").
I don't think it's that (that was an unused tile to begin with) but the fact that I'm crappy at doing this in general. I'm sure I probably messed up a lot of the tiles.
 
I don't think it's that (that was an unused tile to begin with) but the fact that I'm crappy at doing this in general. I'm sure I probably messed up a lot of the tiles.
No you didn't, I messed up while creating the file, I reuploaded it and everything should be working now.
 
No you didn't, I messed up while creating the file, I reuploaded it and everything should be working now.
Awesome, thanks!

Anyone mind testing it? I tried making a CIA with a different title ID and it hangs after the day-of-week intro.
Don't think HANS works with newer games, though. Can't recall what other ROM hack utilities are available.
 
can someone help me
im trying to export the romfs of smm with Braindump but when i open braindump he froze on red screen, i search about that and people says this is because the game is incompatible with braindump
 
Last edited by AboodXD,
The last sheet was a bit messed up. After testing the old one and noticing some mistakes I made, I tried to fix it a bit.
Here's a new one:
nsmbds-1.png

Any chance this one could be rebuilt into a ctpk? Thanks!
 
We should probably start working on tilesets for the other things in the NSMBU theme, like either the background or simply resizing all of the smm Wiiu tilesets.
 
MAN I WANT USE MODS WITHOUT HAVE TO INSTALL THE GAME AGAIN WHY EVERYONE CAN LOAD HANS AND I CAN'T
I'm not even using hans. In order to test these mods, I decrypted my copy of the game, added the mods, and rebuilt the .cia . I'm not even sure if hans could handle this game since it already runs in a mode that disables ntr for o3ds users.
 
I'm not even using hans. In order to test these mods, I decrypted my copy of the game, added the mods, and rebuilt the .cia . I'm not even sure if hans could handle this game since it already runs in a mode that disables ntr for o3ds users.
he can because he is used to load mods on Pokémon XY or ORAS
 
Wait i dont get the point of this mod...
Isn't this the same as the 3d mario mode in SMM3DS?
I dont see the difference...
 

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