Gaming My thoughts on SMM for 3DS

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Extra data contains courses only
What if one of the courses stored was actually used for a different purpose?

EDIT:The game does review the extdata every time it gets loaded, what if we could change the value that causes the game to check the extdata?
 
Last edited by Garblant,
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What if one of the courses stored was actually used for a different purpose?

EDIT:The game does review the extdata every time it gets loaded, what if we could change the value that causes the game to check the extdata?
Someone on chaos site discord told me that they tried that. Editing a value isn't possible and it would probably require ASM hacking to do this.
 
Someone on chaos site discord told me that they tried that. Editing a value isn't possible and it would probably require ASM hacking to do this.

Didn't someone do the same thing with ACNL and the save data corruption with that? We just changed the ID. (I am assuming that it works the same way)
 
Reminds me of the days when they would release portable versions of games on GBA and they were like "lite' versions of their GCN/PS2/XB games.
 
Last edited by 03bgood,
@Chris_Highwind
May I get a copy of your save file?

Turns out it's the extdata that has issues, the save itself transferred from my leak cia to the freeshop cia just fine, so here. All Super Mario Challenge levels cleared, with more than enough medals to access the hidden world levels in Coursebot which are also completed. Some courses have both medals, some have none. Most, if not all, course elements are unlocked (Unsure if getting all medals unlocks course elements too)
 

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Turns out it's the extdata that has issues, the save itself transferred from my leak cia to the freeshop cia just fine, so here. All Super Mario Challenge levels cleared, with more than enough medals to access the hidden world levels in Coursebot which are also completed. Some courses have both medals, some have none. Most, if not all, course elements are unlocked (Unsure if getting all medals unlocks course elements too)
When trying to import someone else's save you get an error that says the save can't be used or something though :/
 
When trying to import someone else's save you get an error that says the save can't be used or something though :/
(In theory) We just need to find the string of characters that has information about the origin console, and replace that information with our console's information.

The only hard part right now is finding out all of the data that's stored in the Progress file.
 
Last edited by Garblant,
(In theory) We just need to find the string of characters that has information about the origin console, and replace that information with our console's information.

The only hard part right now is finding out all of the data that's stored in the Progress file.
That's what we've been trying to do, so far no success with editing any bytes that are different between progress files from different systems.
 
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