Homebrew Citra - Unofficial \ Chinese builds discussion

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I just tried this and it runs like crap on my pc, I have i5-3570k, GPU GTX 560 TI, 8 GB RAM, is it like an optimization problem or what ? Some parts of the game(Pokemon Moon) run blazing fast but most of the time I'm under 20 fps.
 
Hi, please test my build
Code:
ALL CREDIT GOES TO CITRA DEVELOPER

Based on https://github.com/citra-emu/citra (ed2ff8d)
Additional PR
(+) MerryMage/dynarmic
(+) JayFoxRox/gs-new-refactor
(+) emmauss/implement framelimiter
(+) makotech222/inputcore
(+) makotech222/cheatsmodule
(+) Jhno591/Fifa Update
(+) Jhon591/Texture Filtering
(-) Revert wwylele/stub-nwm

NOTE:
Best Performance (by order):
1. citra-qt-gcc-fastest1 //Break Pokemon ORAS!
2. citra-qt-gcc-fastest2
3. citra-qt-gcc-with-gs-faster //Break Pokemon ORAS! //More gfx Effect
4. citra-qt-gcc-with-gs //More gfx Effect

https://openload.co/f/VqivQSNDdg8/Citra_DA_26-11-2106.rar

@Dampih , where is your next update's build ? I want to test game , hoho
 
Last edited by X Virus,
I just tried this and it runs like crap on my pc, I have i5-3570k, GPU GTX 560 TI, 8 GB RAM, is it like an optimization problem or what ? Some parts of the game(Pokemon Moon) run blazing fast but most of the time I'm under 20 fps.

try running it without v-sync but with frame limiter on. ur system is just a lil worse than my i5-4670k, GTX 570 TI and also 8GB RAM. at the start i tried to run with v-sync on which was fine for inside areas. In the outworld the framerate was just terrible. turned off v-sync and since then it runs smooth. But framelimiter is needed to even use the menus otherwise its impossible to use because it rushes through to fast.

As for the freezes im using the 26.11 GDMK build as it is. And it runs fine ... sometimes. Its often just 1 crash/freeze pretty early after i just started playing but i just restart the ROM without restarting Citra and it runs fine for hours on end without issues.
But I've noticed that when your spamming the A-Button in Dialog and such to speed it up like you normally would do causes freezes more frequently. Mini-lags/freezes are very common on my end idk how its for you guys and those also get more frequent with Button presses that arent necessary. By now i just spam less to speed stuff up and wait for the game to tell me when its OK to press a button in Dialogs and such.
 
try running it without v-sync but with frame limiter on. ur system is just a lil worse than my i5-4670k, GTX 570 TI and also 8GB RAM. at the start i tried to run with v-sync on which was fine for inside areas. In the outworld the framerate was just terrible. turned off v-sync and since then it runs smooth. But framelimiter is needed to even use the menus otherwise its impossible to use because it rushes through to fast.

As for the freezes im using the 26.11 GDMK build as it is. And it runs fine ... sometimes. Its often just 1 crash/freeze pretty early after i just started playing but i just restart the ROM without restarting Citra and it runs fine for hours on end without issues.
But I've noticed that when your spamming the A-Button in Dialog and such to speed it up like you normally would do causes freezes more frequently. Mini-lags/freezes are very common on my end idk how its for you guys and those also get more frequent with Button presses that arent necessary. By now i just spam less to speed stuff up and wait for the game to tell me when its OK to press a button in Dialogs and such.

In easy word,to reduce freeze/crash issue,you shoud use 24-9 gdmk nand folder + any latest unofficial build , that will let you play for hours with just a little bit issue,i keep on pressing A button all the time but i don't have any problem in running my games
 
Last edited by X Virus,
In easy word,to reduce freeze/crash issue,you shoud use 24-9 gdmk nand folder + any latest unofficial build , that will let you play for hours with just a little bit issue,i keep on pressing A button all the time but i don't have any problem in running my games
Disable the fast dialogue in the cheats.
 
aaaaaaaa

for some reason, mine crashes the moment i turn on framelimit

Random Crashing/Freezing can happen in anytime , anywhere ,with any setting in any games , it is just a coincidence by the time you turn on framelimit citra crash at the same time,unless everytime you turn on framelimit it crash

Actually the emu will crash/Freeze even we turn on framelimit as well,right?Of course we can solve random crash by turning on it but you know,actually it will not totally fix the trouble,the crash will appear again and again,it is the bug in citra at his moment in all unofficial build
 
Last edited by X Virus,
As far as I can tell the frame limit stuff doesn't seem to matter in regards to crashing, if you Press L+R+Select to do a Soft reset the game will crash everytime, in the same way it freezes at random, so I'm not sure if investigating/fixing the Soft Reset freeze would be the solution to all instances of freezing or what, but it's a start.
 
thanks drwhojan

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well, can you post a screenshot?

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is there any fps improvement?

--------------------- MERGED ---------------------------

well in the 27-11 build
Speed down Speed up is not working whereas speedup speeddown is working properly
and also speed1 is working properly
 
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thanks drwhojan
--------------------- MERGED ---------------------------
well, can you post a screenshot?
--------------------- MERGED ---------------------------
is there any fps improvement?
--------------------- MERGED ---------------------------
well in the 27-11 build
Speed down Speed up is not working whereas speedup speeddown is working properly
and also speed1 is working properly

It just a combernation of what game it maybe be best for, like one good for pokemon ruby , and one for bravely second citra-qt_Games_SpeedUp_SpeedDown is perfect for this one.
It hard to take screen shots of multi games with differs speed.

Maybe some one can upload a video ?..., Youtube is no think but pokemon sun/moon mad lols, change there tune!

I'll await the new JIT update, for more accurate way of this.
----------
looking at other stuff jayfoxrox doing
https://github.com/citra-emu/citra/compare/master...JayFoxRox:bg-select
https://github.com/citra-emu/citra/compare/master...JayFoxRox:pockeymans <- slows down citra for now
https://github.com/citra-emu/citra-bleeding-edge/pull/10

jroweboy
https://github.com/citra-emu/citra/pull/2210

Jhno591
EnterCharacterName Keyboard _StuckFix
https://github.com/Jhno591/citra/commit/8a0bfc725ed0aae2bd49c525463e19b2f7700fe3
 
Last edited by drwhojan,
Hi, please test my build
Code:
ALL CREDIT GOES TO CITRA DEVELOPER

Based on https://github.com/citra-emu/citra (ed2ff8d)
Additional PR
(+) MerryMage/dynarmic
(+) JayFoxRox/gs-new-refactor
(+) emmauss/implement framelimiter
(+) makotech222/inputcore
(+) makotech222/cheatsmodule
(+) Jhno591/Fifa Update
(+) Jhon591/Texture Filtering
(-) Revert wwylele/stub-nwm

NOTE:
Best Performance (by order):
1. citra-qt-gcc-fastest1 //Break Pokemon ORAS!
2. citra-qt-gcc-fastest2
3. citra-qt-gcc-with-gs-faster //Break Pokemon ORAS! //More gfx Effect
4. citra-qt-gcc-with-gs //More gfx Effect

https://openload.co/f/VqivQSNDdg8/Citra_DA_26-11-2106.rar

Hi if you want i can do mac builds for you
 
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