I've just tried to replace it to "0" and it displays "Save data corrupted" at pokémon moon launch...You can't reverse a save file... Use ida pro on the code.bin.
Code:_BOOL4 __fastcall Savedata::GameTime::IsAlolaOffsetExists(Savedata::GameTime *this) { return this->data.AlolaOffset != 9999999; }
In my moon save, the value is set to 0xA8C0 -> 43200 -> 12:00:00
So my guess is, change it to 0 or 9999999, to enable sun time.











