Hacking Wii U Hacking & Homebrew Discussion

  • Thread starter Thread starter filfat
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Hello guys,

is there a way to start Loadiine (via Homebrew Channel) without the WiiU gamepad (with the Wiiu Pro Controller instead)? Navigating through the HB Channel with my Wiiu Pro Controller doesnt seem to work...
 
I think I'm going paranoid or something. HBL keeps failing to launch many many times, and it's been increasingly worse. Is there something involving my Wii U going on or? IDK what to think anymore lol
 
I think I'm going paranoid or something. HBL keeps failing to launch many many times, and it's been increasingly worse. Is there something involving my Wii U going on or? IDK what to think anymore lol
Probably SD card deterioration, I've had many people who solved their problem with a different SD card
 
My current setup. :rofl2::rofl2:

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are you guys keeping the .wud games or just loadiine format?
will .wud format be necessary for future jailbreaks?
 
heyo. i've been trying to avoid temp for a while but i feel like it's important to voice this: ddd (loadiine) dumps effectively destroy information, from an archival standpoint, since they make fake xmls that work just enough for a ppc-level loader.
when iosuhax go public, you'll pretty much want to redump everything. i imagine you can rework ddd dumps into installable format (i haven't tried, i've only installed my own disks), but this is just a pile of hacks compared to distributing a clean disk image or raw CDN contents.
also, distributing titlekeys is... less than ideal for a handful of reasons. it'd be wise to quit while you're ahead and try to avoid that on the wii u. distributing CDN contents with a titlekey can last forever... decades, centuries, whatever. just distributing a titlekey will stop working the instant Nintendo decides it will - directly or indirectly.
 

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