
your old arm9loaderhax.bin should be renamed to arm9payload.bin and placed in the anim folderHow do i get this to boot into luma I have no arm9payload.bin ...? I'm kinda confused lol.
Fam you the real mvp, I literally had it renamed but I put it in my /anim/0 folder like a dunce lol.your old arm9loaderhax.bin should be renamed to arm9payload.bin and placed in the anim folder

I'm 100% sure the only thing SA9LH does is Install a precompiled stage1 and stage 2 of a fork of your choice. If it doesn't work then go find a fork that includes screen init. If I'm not mistaken Aurora has one with and one without screen init.The new version of SafeA9LHInstaller v2 doesn't work with BootAnim![]()
I had made a wrong analysis is CtrBootManager does not workI'm 100% sure the only thing SA9LH does is Install a precompiled stage1 and stage 2 of a fork of your choice. If it doesn't work then go find a fork that includes screen init. If I'm not mistaken Aurora has one with and one without screen init.

Thats probably because Ctrbootmanager is an arm11 payload launched out of menuhax, not A9LHI had made a wrong analysis is CtrBootManager does not work
yes i think............Thats probably because Ctrbootmanager is an arm11 payload launched out of menuhax, not A9LH
BA9 detects whether it's a coldboot or not. After launching the OS once this flag is set to something different than 0, and as such I don't play the animation (to avoid it being played after exiting System Settings, high memory games, or AGB/TWL games)yes i think............

have you checked the animation sharing thread? Should be linked in the OP and I know for a fact the smash one is in there since I made itanyone have the super smash animation file?
or the GBA boot screen.
thanks,found it.have you checked the animation sharing thread? Should be linked in the OP and I know for a fact the smash one is in there since I made it

it should be as such:i don't seems to understand how this will work
i downloaded the GBA boot animation
there is a folder called anim inside of it 2 file,anim and config.
"anim/anim"
"anim/config"
i put the config anim folder in the root of SD card.
arm9loaderhax.bin and arm9payload.bin is already in the root of the SD card
i am using Luma3DS is my default emunand a9lh,also have GW.
but i want the animation for Luma3DS.
rebooted the 3DS but no animation.
it didn't workit should be as such:
root/anim/0/anim
root/anim/0/config
root/anim/arm9payload.bin

make sure its not in a folder called "root". That was there to signify your sd card's root directoryit didn't work
i also renamed arm9payload.bin to luma.bin but still didn't work
i don't have BootCTR9
it's just boot normally to luma3DS emunand.
i know,it's the root of the SD cardmake sure its not in a folder called "root". That was there to signify your sd card's root directory

Im not sure what the problem could be then unless you have an A9LH fork that doesnt include screen initi know,it's the root of the SD card


What payload is on the root of your sd card? Bootanim9's payload needs to be on the root and lumas needs to be in the anim folderit didn't work
i also renamed arm9payload.bin to luma.bin but still didn't work
i don't have BootCTR9
it's just boot normally to luma3DS emunand.




