ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

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So ist could be possible to inject a Gen 7 model with animations, textures etc. to the Gen 6 games?
THAT would be very interesting...

Because it's not a gen 7 model; everything we see, and even hear, in S/M are just as if it took place in the 6th generation. Argue about 4th/5th gen having same engine, they still have major changes, unlike this.
The BCH format may have changed again as with OR/AS, but that's about as much as it can change. I'm actually not sure what prompted this, you should ask guys like gdkchan or Kaphotics/SciresM on that subject.
It shouldn't take too much before we could reverse that difference, anyway. It's so nice that they went with the engine that, well, "worked". because lunaala's signature move still lags like hell oh boy
 
Last edited by Thelostrune,
Once S/M are out, this won't be a problem. We can all see they run on the 6th gen engine to an exact, so importing things shouldn't be a problem.

Weird, I thought I didn't double post. Thread was showing as if something was unread.

Well, of course once they're out. However, the person I replied to was asking if anyone had made textures for them already. (Which I then clarified we'd need entirely new models to be made, not just retexures) I look forward to seeing how backwards, or even forward porting can be between Gens 6 and 7. Should be fun to mess with that kind thing.
 
Because it's not a gen 7 model; everything we see, and even hear, in S/M are just as if it took place in the 6th generation. Argue about 4th/5th gen having same engine, they still have major changes, unlike this.
The BCH format may have changed again as with OR/AS, but that's about as much as it can change. I'm actually not sure what prompted this, you should ask guys like gdkchan or Kaphotics/SciresM on that subject.
It shouldn't take too much before we could reverse that difference, anyway. It's so nice that they went with the engine that, well, "worked". because lunaala's signature move still lags like hell oh boy
Do you know how to patch RO module with ReiNAND ? Because I want to change the starters without swap the models
 
Do you know how to patch RO module with ReiNAND ? Because I want to change the starters without swap the models
No, but I've tried contacting relevant people and there are no answers.
If it's not already somehow in, I believe next commit or release will have it.
 
Anyone know the number (PK3DS Trainers battles) of this battle? I want to edit Matt's pokémons
Qw9sArA.png

mcIp8AJ.png
 
Pokémon Cries, Pokémon Models, pokemon and item's icons, evolutions, mega evolutions, overworlds, 3d battle models, levelup moves, game text, story text, personal stats, overworld effects (team aqua logo), mugshots and music
 
Pokémon Cries, Pokémon Models, pokemon and item's icons, evolutions, mega evolutions, overworlds, 3d battle models, levelup moves, game text, story text, personal stats, overworld effects (team aqua logo), mugshots and music
And which could relate to Phoebe's room, Phoebe or Phoebe's team?
 
Nothing, I've tried a new romfs with the edited files "Pokémon Cries, Pokémon Models, pokemon and item's icons, evolutions, mega evolutions, overworlds, 3d battle models, levelup moves, game text, story text, personal stats, overworld effects (team aqua logo), mugshots and music" but same error.
When I enter in the room I have a black screen on the 3ds top screen
 
Nothing, I've tried a new romfs with the edited files "Pokémon Cries, Pokémon Models, pokemon and item's icons, evolutions, mega evolutions, overworlds, 3d battle models, levelup moves, game text, story text, personal stats, overworld effects (team aqua logo), mugshots and music" but same error. When I enter in the room I have a black screen on the 3ds top screen
You didn't edit anything with Phoebe's room, but did you edit Phoebe or her team?
 

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