Like the title says, can this be obtained by hacking or editing something like twl firm? I hate having to switch to my dsi xl for true widescreen
Last edited by Stack3r,
Hmmm, think we could get apache to try this?Maybe edit TWL_FIRM?
Let's see hey @Apache Thunder is that even possible?Hmmm, think we could get apache to try this?
He's been called into threads like that so many times lolLet's see hey @Apache Thunder is that even possible?
Well he's very knowledgable about the DS side of thingsHe's been called into threads like that so many times lol
Very true. I just think it's funny because I myself have been like "hey tag:apache what'chu think?"Well he's very knowledgable about the DS side of things
Nah I was gonna do it before you posted anyhowVery true. I just think it's funny because I myself have been like "hey tag:apache what'chu think?"
Sorry for derailing
If I was Apache I'd abridge this and make it my sigI wonder if it makes Apache Thunder feel cool . . . or like a tool I mean at some point it's got to get annoying that people tag him like they were conservationist and he was endangered
No thats sets it to the proper resolution which makes it even smallerIf you press select and start at the same time When booting the game it will go widescreen i think.
100% possible, not even very hard. not sure (dont remember) if LGYFB's builtin filtering method would allow that directly (i suspect it would), but even if not you could just grab the original framebuffer and upscale it with the GPU. (twl_bg already uses the 3DS's GPU to render to DS mode framebuffer, so at that point it's just a matter of changing texture settings to nearest pixel and scale factor)
On that note it is select OR start. You don't have to hold down both at the same time. Even says so in the manual. Regardless I'm interested to see if it is possible as well. I don't think so but who knows. Maybe there is a NTR patch that would work or something.