Hacking Wii U Hacking & Homebrew Discussion

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I try loading the homebrew launcher but still get RaceAttack Failed... there is something I'm doing that is wrong...

If I run the kernel exploit first everything crashes onward.
If I run directly the payload, it says raceattack failed.

EDIT: Now it works... So my guess is that its still unstable ?
 
Last edited by ikarius031,
I try loading the homebrew launcher but still get RaceAttack Failed... there is something I'm doing that is wrong...

If I run the kernel exploit first everything crashes onward.
If I run directly the payload, it says raceattack failed.

EDIT: Now it works... So my guess is that its still unstable ?


getting Race Attack Failed error too. How did you solved it?
 
I'm gonna be the one to ask this but.... how the heck do I use this? I need a tutorial on how to run this Exploit would greatly appreciate it
 
i'm on 5.3.2 with race attack exploit.
is this exploit need "lucky factor" too?
what do i need to change to use this new exploit?

Thanks
 
iosuhax does not contain any exploits or information about vulns o anything. just a custom firmware kind of thing.

iosuhax current only supports fw 5.5.x i think.
But with the leaked exploit? It can be useful?
 
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I know the guy only said he'd answer questions on there, but...
http://rhcafe.us.to/?page=t&id=108
Can anyone make heads or tails of this tutorial?
Download xampp, the leaked kernel files, and Mr Rean's kexploit_setup. Install xampp and then run the control panel. Navigate to xampp's install location and drag the leaked kernel files + kexploit_setup files into the "htdocs" folder. Rename kexploit10/31.bin (whichever you prefer to use) to code550.bin. In xampp's control panel, start the apache server. Now finally on your Wii U, navigate to your_private_ip/blarg.php and it should run the kernel exploit from your apache server.
 
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@5.3.2 spoof 5.5.1
It doesn't work for me at all. Stuck on video player :|

Code:
kexploit10
EU_5_3_2
kexploit10
EU_5_3_2

Video player? You don't need MP4 files at all. Just use build.py from libwiiu (comment out the compile command, make) to turn either of the kexploit.bin files into an html file.
 
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Guys I have spend nearly 2 hours and I still don't get what I'm doing wrong. I managed to run the server and get into the Illuminati splash almost immediately, but I can't/don't know how to get into loadiine.
I downloaded Loadiine GX2 v0.2 from here: https://gbatemp.net/threads/loadiine-gx2.413823/
I put the files icon, meta and loadiine_gx2.elf on root\wiiu\apps\loadiine_gx2
I put a game on root\wiiu\games\gamename
I open the browser, the Illuminati logo appears then it exits, no profit to be found. I even opened mii maker thinking that was what I was supposed to do, but nothing.
I have also tried running the 31 and 10 payload.
What am I missing?
 
Last edited by Rak,
Video player? You don't need MP4 files at all. Just use build.py from libwiiu (comment out the compile command, make) to turn either of the kexploit.bin files into an html file.

Could you explain more specifically? What do I need to comment out in build.py?
 
Guys I have spend nearly 2 hours and I still don't get what I'm doing wrong. I managed to run the server and get into the Illuminati splash almost immediately, but I can't/don't know how to get into loadiine.
I downloaded Loadiine GX2 v0.2 from here: https://gbatemp.net/threads/loadiine-gx2.413823/
I put the files icon, meta and loadiine_gx2.elf on root\wiiu\apps\loadiine_gx2
I put a game on root\wiiu\games\gamename
I open the browser, the Illuminati logo appears then it exits, no profit to be found. I even opened mii maker thinking that was what I was supposed to do, but nothing.
What am I missing?
You have to load loadiine after you run the kernel exploit.. you could make a bookmark that loads the payload.
 

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