Homebrew Retroarch Emulation Thread (Nightly Builds Included)

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It's certainly not just a9lh users, because I hacked my N3DS just before a9lh became a thing, and I'm still too scared to downgrade further considering the immense amount of trouble I've had downgrading both my O3DS and my N3DS in order to get the otp for a9lh. I could use mGBA, but it doesn't perform as well through .cia as people think it does, even on a N3DS.
mGBA should run identically as a .cia and the .3dsx, I'm pretty sure it doesn't use dynarec like gpSP does.
 
Hi guys ! Anyone here play Doom 2 ? To wound at this stage to get the red key, I do not think the command to jump obstacle ! Can anybody help me ?
7NsvhrE.jpg

TL1NjiM.jpg
 
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Hi guys ! Anyone here play Doom 2 ? To wound at this stage to get the red key, I do not think the command to jump obstacle ! Can anybody help me ?

Thought that was retroarch DOSbox for a second and got excited. :c
 
Hi guys ! Anyone here play Doom 2 ? To wound at this stage to get the red key, I do not think the command to jump obstacle ! Can anybody help me ?
TL1NjiM.jpg
In the second picture, you are looking at the red key trough a hole in the wall, you need to jump into it from the platform you are on.

Pip'
 
The latest nightlies don't seem to work for me (both the March 22nd and 21st ones).

port dir: [sdmc/retroarch] is all that pops up on the bottom screen and then it crashes, forcing a restart on my 3DS.

Is there something else I need to update to get the latest nightlies working? The last build I was using was the stable 1.3 release.
 
Maybe you'll get more luck than me, Cornholio309. I'm experiencing the same issue.

Took a quick look at things and tried removing my old "retroarch" folder it creates on the root. That didn't do anything. Experimented with some other builds.

It seems the March 20th builds are the last ones released that function properly. The builds from the 21st and 22nd don't work at all.
 
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In the second picture, you are looking at the red key trough a hole in the wall, you need to jump into it from the platform you are on.

Pip'

You can't really jump in Doom per se. You basically have to run through the hole and keep going until you're inside.
 
In the second picture, you are looking at the red key trough a hole in the wall, you need to jump into it from the platform you are on.

Pip'
I know that, I was on the other side where it appears that second image, but do not know what the command in this emulator to jump, there goes so jumping understand?
 
I know that, I was on the other side where it appears that second image, but do not know what the command in this emulator to jump, there goes so jumping understand?
There is no 'jump' in Doom. You have to hold 'run' and run into the hole from a distance.
 
does anyone have any tips on improving speed on the 03ds for the gba emu inside retroarch? i still find it strange that my old dstwo card could run snes and gba a lot better then the current emulators on the 3ds... is it in issue with the 03ds? they cant use the full speed of the cpu?
 
does anyone have any tips on improving speed on the 03ds for the gba emu inside retroarch? i still find it strange that my old dstwo card could run snes and gba a lot better then the current emulators on the 3ds... is it in issue with the 03ds? they cant use the full speed of the cpu?
the dstwo has a faster processor than the o3DS and uses frameskip.
 
Hi guys,
What is the best NES Emulator to use? I have N3DS 10.7 A9LH Aureinand.
I want one able to do native resolution of the games, I hate that the VC NES are stretched and blurry.
 

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