Homebrew ARM9Loader -- Technical Details and Discussion

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It shouldn't turn off as long as you don't press anything. Do you have all the files present? Renamed installer.bin to arm9loaderhax.bin?
 
For N3DS people who have trouble with the screen-init installer, where it shuts down immediately when trying to load the installer, try recompiling your arm9loaderhax.3dsx with dark-samus's fork of it and running it (on top of your existing a9lh setup, assuming you still have 9.x sys): https://github.com/dark-samus/arm9loaderhax

I got screen-init to work with this.
do i just go back to the original thing and get all the other files not including my otp?
 
do i just go back to the original thing and get all the other files not including my otp?
I'm not sure what you meant, but just copy over your data_input folder from your original delebile compile and put it into the dark_samus one to compile that.
 
there are possible to boot ntr before aureinand before the boot with arm9?this is for region free permanent and other stuff
 
I'm just wondering, but could arm9loaderhax be potentially patched even if you installed it on 9.2 and now on the latest version
 
It'd be pretty cool if Decrypt9 and Emunand9 could be merged, especially if using it with A9LH. Would make things more convenient.
They WERE one once upon a time, but d0k3 me and others agreed that it would be better suited as it's own standalone app instead.
Plus D9 has enough stuff as it is now to deal with. :P
 
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