Hacking "Official" WiiU Loadiine Compatibility list thread

  • Thread starter Thread starter thej3ster
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everytime I generate my word I get error dsi exention, does that happen to anybody?
Yeah, I found that all the "update" versions were fucked. I dl the original, untouched USA (PACT) release & updated it (USA update) myself. There's prolly some regional fuck-up, imo. Anyway, that worked for me on PAL console, wi both 550/1 spoof.
 
everytime I generate my word I get error dsi exention, does that happen to anybody?
Yeah, I found that all the "update" versions were fucked. I dl the original, untouched USA (PACT) release & updated it (USA update) myself. There's prolly some regional fuck-up, imo. Anyway, that worked for me on PAL console, wi both 550/1 spoof.

Thanks, it worked like that, however when I update it with uwizard I just get the code and meta folder and also a few numeric files; how did you update it? Thanks and regards
 
There a version out there already patched but I haven't got around to checking what was changed yet.

I've tried the patched version, the unpatched USA version (PACT) and even tried to download and decrypt the update myself but I can't seem to get it running, Loadiine Server throws the following at me before the game locks up and I have to hard reset my wiiU

Code:
[20] Accepted connection from client 192.168.1.9:1063
[20] FSChangeDir("/vol/storage_mlc01/sys/title/0005001b/1005c000/content")
[20] FSChangeDirAsync("/vol/storage_mlc01/sys/title/0005001b/1005c000/content")
[20] FSOpenDirAsync("/vol/storage_mlc01/sys/title/0005001b/1005c000/content/country.txt")
[20] Found invalid data while decoding.
[21] Accepted connection from client 192.168.1.9:1064
[21] FSChangeDir("/vol/storage_mlc01/sys/title/0005001b/1005c000/content")
[21] FSChangeDirAsync("/vol/storage_mlc01/sys/title/0005001b/1005c000/content")
[21] FSOpenDirAsync("/vol/storage_mlc01/sys/title/0005001b/1005c000/content/language.txt")
[21] Found invalid data while decoding.

For context, i'm FW 5.3.2 - E spoofed to 5.5.1 using Loadiine v4 using mii maker
 
Last edited by Hellhacker1990,
I just get the code and meta folder and also a few numeric files; how did you update it?
Ignore the "numeric files", they're just encrypted data. You do only get code & meta folders, just copy them to ur SD card; overwriting the code & meta folders in ur Minecraft folder! It might be worthwhile making a duplicate of that (so u got Minecraft & Minecraft "updated" folders) beforehand?
using mii maker
Ah, u need 2 use Smash mode :(
 
sorry if asking in the wrong thread or even if this has already been answered before
but every single time I try to return to home menu by closing game loaded in loadiine (only tried with mario kart 8 though), it hangs and the only way to proceed is by force power off the machine (long press power button)
any idea what happens here?
 
Has anyone experimented with The Wonderful 101 Load time? Changing Cluster, Removing Extra Languages, different XML etc. I can wait 2-3 minute for load time however 10 min + is pretty much useless
 
Can someone help me to patch/Conversion EUR (Mario Maker and Yoshi's Wooly World) to US
 

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