ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

  • Thread starter Thread starter Asia81
  • Start date Start date
  • Views Views 931,406
  • Replies Replies 2,592
  • Likes Likes 26
Well, been digging for a good few days and still can't find the fire textures for Charizard/Charmeleon's tail. I noticed they aren't Included with Pokemon textures/Model files themselves ,so is there a separate animation file somewhere that has the textures? Anyone have any Luck Finding them?
 
Thanks, it would be useful.

My MegaShadow MewTwo X

Someone want to be in pokemon world? Here you go:
http://icanbecreative.com/article/realistic-pokemon-characters-redesign/
Now it's leave something that you need rethink about it)

Wait, they are in pdex order?
Hmm, anyone know tool where we can import model+texture and color it?
Or how to know what part in text go where (Because some text have most only one color)
 
Last edited by Makein,
Hey! This is my first hack for Pokémon Oras. I made Shadow Ho-Oh
If you want to use it give me credits

01/02/2016 : New update (V2) removed yellow pixels from the texture

LEoXa00.png

efednPE.png

kQl59Wv.png


Password RAR: UranusQueen
 

Attachments

Last edited by UranusDarkness,
  • Like
Reactions: Tower
well, I made my shadow ho-oh mega evolve into a rainbow ho-oh! with the nickname of tyranatar because I like to name pokemon with other pokemon name

Mega Ho-Oh
VRKtu87.png


Shadow Ho-Oh
CaE4DMQ.png


thanks to @Xeogran to tell me on how to do those custom mega evolution!
And maybe you tell me how to do it, i mean custom mega?)

Can we import in right place texture to 3d model in photoshop? Or what program do you use to recolor texture (I cant get it witch place arm or body....)
And for what .mtl file? (When you export .obj)
 
Last edited by Makein,
well, I made my shadow ho-oh mega evolve into a rainbow ho-oh! with the nickname of tyranatar because I like to name pokemon with other pokemon name

Mega Ho-Oh
VRKtu87.png


Shadow Ho-Oh
CaE4DMQ.png


thanks to @Xeogran to tell me on how to do those custom mega evolution!

It's just model swap, no?
If not, I need to know how to do add a form for pokemon that doesn't have an alternate form.
 
It's just model swap, no?
If not, I need to know how to do add a form for pokemon that doesn't have an alternate form.
yeah, it a model swap since it impossible to add pokemon form since it really hardcoded in the game. I was thinking to add those in my rom hack but it seem impossible without model swap
And maybe you tell me how to do it, i mean custom mega?)

Can we import in right place texture to 3d model in photoshop? Or what program do you use to recolor texture (I cant get it witch place arm or body....)
And for what .mtl file? (When you export .obj)
photshop for editing texture and 3ds max for model editing, tough I did't modify the model here
 
yeah, it a model swap since it impossible to add pokemon form since it really hardcoded in the game. I was thinking to add those in my rom hack but it seem impossible without model swap

photshop for editing texture and 3ds max for model editing, tough I did't modify the model here
Well, i do modify it in photoshop... I mean how we can edit it not like 2d image but on 3d model...
I load 3d model in photoshop or cinema 4d, but they wrong apply texture to model...
In photoshop (if it loads texture right) you can paint on 3d model

well, I didn't test that, I will try and I'll give you news on that
Thanks, because editing some textures is so hard (don't know where hands or legs... and how carefully don't color wrong part...)
 
Last edited by Makein,
Well, i do modify it in photoshop... I mean how we can edit it not like 2d image but on 3d model...
I load 3d model in photoshop or cinema 4d, but they wrong apply texture to model...
In photoshop (if it loads texture right) you can paint on 3d model
well, I didn't test that, I will try and I'll give you news on that
 
How can i swap a model for mega evolutions? And when i try to add a new mega evo with PK3DS i don't have the mega in game

help please
it not working like thatm you need to decompile the garc and rename the file like that:

8051.147 is volcanion modele and everything to 8058.147 is volcanion stuff

8043.147 is unbound hoopa modele and everything to 8050.147 is unbound hoopa stuff

8035.147 is normal hoopa modele and everything to 8042.147 is normal hoopa stuff

normally you can do in pk3ds mega evolve hoopa with an item but in case we want, it to do that with other pokemon. so you will do like this:

Rename all your volcanion normal form to normal hoopa form
Name all your mega volcanion stuff to unbound hoopa stuff
and finally you rename the form of hoopa you want to keep to the volcanion stuff
 
it not working like thatm you need to decompile the garc and rename the file like that:

8051.147 is volcanion modele and everything to 8058.147 is volcanion stuff

8043.147 is unbound hoopa modele and everything to 8050.147 is unbound hoopa stuff

8035.147 is normal hoopa modele and everything to 8042.147 is normal hoopa stuff

normally you can do in pk3ds mega evolve hoopa with an item but in case we want, it to do that with other pokemon. so you will do like this:

Rename all your volcanion normal form to normal hoopa form
Name all your mega volcanion stuff to unbound hoopa stuff
and finally you rename the form of hoopa you want to keep to the volcanion stuff

Oh thank you! but i can't make a mega evo.. PK3ds doesn't work for me :(
 

Site & Scene News

Popular threads in this forum