Tomoya's Twilight Princess HD Project

  • Thread starter Thread starter Tomoya Hamasaki
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Zelda U is going to look very beautiful, to my point of view :P
I think it looks great, considering the hardware. I will have to wait and try it out before I think about buying it, though. After Skyward Sword, Spirit Tracks, and Phantom Hourglass, I'm still wary about new Zelda games, even with the great N64 3DS remakes and the awesome ALBW.
 
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I like both styles. No need to stick to one style. I do wonder how this will look in comparison when Nintendo finally remakes this thing in HD.
 
I wish someone would do this for the Wii version, but without the Skyward Sword style shit. And re-do Skyward Sword with dark and gritty textures, like twilight Princess. Then it wouldn't feel like I'm playing "Link's Muddy-Pastel-Colored Easter Adventure!".
 
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I wish someone would do this for the Wii version, but without the Skyward Sword style shit. And re-do Skyward Sword with dark and gritty textures, like twilight Princess. Then it wouldn't feel like I'm playing "Link's Muddy-Pastel-Colored Easter Adventure!".
This is what I am talking about. Needless having the same style each time. These people are so boring.
 
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Another mega update by T -


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Hey, I'm relatively new, and have installed your textures, but I just wish an installer was made for the Shaders that automatically determines what settings need to be set.
Also, I can't find a download for the custom Dolphin version needed for the Shaders
 
I'd imagine something like this could be done on the Wii with something like Nintendont, but you'd have to code Nintendont to be able to load something like this. Not only that, you'd have to lower the quality of the pack to fit the restrictions of the Wii. Not impossible, just a lot of work with minor benefits.
 
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