Well, the CIA is possible. Of course it only works in rxtools DevMode.- CIA Version of Decrypt9
Works flawlessly but we're forced to reboot anyway. Not too much of an advantage over the other launch methods.
Well, the CIA is possible. Of course it only works in rxtools DevMode.- CIA Version of Decrypt9
That came out of nowhereWell, the CIA is possible. Of course it only works in rxtools DevMode.
Works flawlessly but we're forced to reboot anyway. Not too much of an advantage over the other launch methods.
Could you add an option to mount/unmount the SD card? I hate it when I run decrypt9 and notice I forgot to add some file, then I have to take the SD card out and reboot the 3DS to try again.That came out of nowhere. What I wrote above still applies, though.

Yeah no real point to it seeing as everyone asking for a cia version wants it to use in emunand lolWell, the CIA is possible. Of course it only works in rxtools DevMode.
Works flawlessly but we're forced to reboot anyway. Not too much of an advantage over the other launch methods.

Already fixed. The commit is squashed into the previous one, because it was embarrasingly small@d0k3 menu wrap around for top menus seems to be working find now.
Same with scrolling through the menu entries in each main menu IF there's 9 entries or less, it wraps back to the first no issue, BUT if there's 10 entries and you hit DOWN again at the last entry i get that "Not found "garbled text"" on the top screen above working directory and have to press DOWN again to go back to the top.
Pic of what I'm talking about...
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I have a few questions about that (a little offtopic, obviously, but I'm deciding what to do here)Sure here is the tutorial: http://gbatemp.net/threads/tutorial-new-installing-sudokuhax-on-3ds-4-x-9-2.388621/
The cool thing about this is it stays there even if you update past 9.2 on sysnand! I have checked it after I updated to 10.1 and it still launched sudokuhax.

haha yeah i just saw that, a little embarrassing. Surprised i didn't see it myself when looking at it trying to figure out the problem. Yay! it's fixed! hahaAlready fixed. The commit is squashed into the previous one, because it was embarrasingly small.
From my own testing, the HB menu will load with >2gb cards (tested on 3 3ds's, 2 n3ds and an old xl) 32gb, 32gb, 4gb. But you're right, most homebrew just won't work without DLDI. I think the idea behind the sudokuhax injecting thing originally was for easy switching mset exploits for different things rather than relying on (possibly unreliable) GW Blue card and/or switching carts all the time to do so.I have a few questions about that (a little offtopic, obviously, but I'm deciding what to do here). Does this really only work with 2GB or smaller SD cards in the 3DS? I guess not, reading further in that thread, but that requirement would make it almost useless. Also, what can we do with it? Without DLDI a lot of homebrew won't work. Does it run DSIWare and/or .NDS from the SD card?
Plus, I think I've read somewhere that .NDS files can be injected directly to TWLN - is this basically the same?


Because the exploits used in BrahamaLoader (and libkhax) which Decrypt9 is built into are patched past 9.2, so if your emunand is higher than 9.2 it will do just that, try to load, fail and return to hbl.When i try run this 3dsx in emunand with ninjhax 2.1 it retunr to hbl.... Why?


You could just use the original PNGs as screenshots. There's really no difference at all.New screenshots would be great @KashiToxicBlood (pretty sure it was you who took the screenshots with the capture card?)![]()

Yeah i guess.You could just use the original PNGs as screenshots. There's really no difference at all.

Already got you covered!And we're back in action with a nice new update to the sexy UI version.
Has all the same features as @d0k3's version does (except the latest cia thing). And it looks good while doing it.
https://github.com/Shadowtrance/Decrypt9/releases/tag/v2.2
Read the damn README.txtIt's only about 100 ish lines. haha Yeah i just sat here for about half an hour / an hour writing it...
New screenshots would be great @KashiToxicBlood (pretty sure it was you who took the screenshots with the capture card?)![]()
When i try run this 3dsx in emunand with ninjhax 2.1 it retunr to hbl.... Why?
Decrypt9sys / Decrypt9emu were special builds of Decrypt9 for SysNAND / EmuNAND. Now, all the functionality is included into one binary. The recent builds of Decrypt9WIP / Decrypt9UI should work on any Ninjhax version and any *hax. If they crash in your Ninjhax installation (and do so the majority of time), I strongly recommend you uninstall and reinstall Ninjhax.Correct, but in sysnand decrypt9wip crasher too with ninjhax, only work decrypt9sys and decrypt9emu.
Decrypt9wip work with homehax in sys, but i need this in ninjhax because i have using homehax for autorun cakescfw.
Other theme, what it is the differens between decryptsys and decryptemu?
That was fastAnd we're back in action with a nice new update to the sexy UI version.
Has all the same features as @d0k3's version does (except the latest cia thing). And it looks good while doing it.
https://github.com/Shadowtrance/Decrypt9/releases/tag/v2.2
Read the damn README.txtIt's only about 100 ish lines. haha Yeah i just sat here for about half an hour / an hour writing it...
New screenshots would be great @KashiToxicBlood (pretty sure it was you who took the screenshots with the capture card?)![]()
On the matter of automating SudokuHax installation - that's not as easy as I thought. The problem is, the app that gets replaced by Sudoku(Hax) is smaller in size than Sudoku(Hax). To properly replace this, we'd need proper FAT16 routines, which we don't have for the encrypted NAND memory. Still looking into the possibilities but not looking too good now, especially given that SudokuHax installation is a one time affair.Sure here is the tutorial: http://gbatemp.net/threads/tutorial-new-installing-sudokuhax-on-3ds-4-x-9-2.388621/
The cool thing about this is it stays there even if you update past 9.2 on sysnand! I have checked it after I updated to 10.1 and it still launched sudokuhax.

Yeah i found a roundabout way to get your UI branch into my fork without destroying my fork. Wasn't fun lol But i did it! Github really needs to make things easier. hahaThat was fast. Nice release, and good readme, too! I already updated post #1 with the most recent screenshots.
So, i'm trying to get at the romfs.bin of a CIA i have to extract some files and having a hell of a time doing it, somehow. There's barely any proper documentation/tools for looking into CIAs.
Could this tool help me do that? I've tried the CIA decryption already, but 3DSExplorer told me there was an issue with tickets or something when i tried to open it. And apparently the romfs is also separately encrypted, again? I'm kinda lost here.
is this new "Deep CIA" decryption going to help me here? I figured i'd ask before i sink the time into it, since even the "normal" decryption took 3+ hours last time.
This doesn't work, it aborts with an error when i try:Use makerom's fancy function
makerom -ciatocci {CIA FILE}
This creates name.cci (=name.3ds)
[CCI ERROR] Failed to decrypt CIA content: 0x00000000
[RESULT] Failed to build CCI
