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@SLiV3R Nope, 1:1 won't cut it, unfortunately, because the RetroArch menu doesn't know what the correct 1:1 ratio is for this platform. The core is supposed to report to the RetroArch menu what its resolution is, but apparently this hasn't been done for the PC Engine core. This isn't a 3DS issue, the same thing is likely happening to everyone across all RetroArch platforms. It's just more of a hassle here since individual core settings aren't currently working, so you can't just set and forget if you want to keep using other cores.
About N64 emulation. Some people like shinyquagsire23 and other guys who knows stuff about the 3ds claims that the n3ds has 804 MHz and 192 MB RAM. If that is correct I'm 100 % sure both ps1 and n64 emulation can be enjoyable on the n3ds with dynarec.
But there is a BIG but.... Someone who has a lot of experience and is skilled like aliaspider has to put thousands of hours to make ps1 or n64 enjoyable on the n3ds with dynarec.
So ps1 and n64 is possible... But it ain't gonna happen obviously![]()
Well, the only way to find out is to Port the Cores and see what happens with a bit of tinkering. If it doesnt work, it doesnt work. If it does, then hey, another Core the N3DS can handle. Only problem is, the .cia Installers need to get access to the CNub and ZL/ZR Buttons. Im guessing the .3dsx Versions somehow have access to them like PrBoom, GameYob, and I am sure a few others. Need to find out how they have it so the .cia Versions can use them. Would give some Cores and other Emus Devs want to make have more Options.
Also wondering if Virtual Boy is still being looked at? Of all the Cores, this is the only one that is only running slow even on the N3DS. Nestopia has almost Full Speed, but last time I tried that Core, half the Screen was missing and the side that was shown was Full Screen. LOL

No, I don't think so.There's a GL port, but I don't know if it's complete enough to do anything with.
Is catsfc using snesadvance speedhacks?


It's a bug. The sound gets distorted when you mess around in the menu while the game is running.Is the sound distortion on NXengine because I have a O3DS, or is this a bug?

It becomes distorted no matter what for me. It's weird and it's like a bug that goes in and out. Like there are times are great, then it craps out, but then the distortion goes away.It's a bug. The sound gets distorted when you mess around in the menu while the game is running.
They only run well on n3DS. Use Jenesis, or VC Injection for now. Either of those will run mostly fullspeed even on o3ds and have 80+ % compatibilityI have a question about Sega Genesis emulation. Genesis plus and Picodrive are running kinda slow on old3ds. Picodrive runs slightly better. Are they only running well on New3ds? Also, Picodrive won't load any games from the homebrew launcher in Ninjhax 2.1. Is there any way to improve emulation to full speed on old3ds? Thanks!![]()



Yes and no. No for .cht Files, but Yes on Trainer Patch Cheats.......But some Roms might either get a slowdown with them, or crash like SSF2TRDoes gPSP support GBA cheats? If yes, what is the file format?

The FCEUMM (NES) is better in this updating, less slows . (o3ds 10.0)
